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HomeWeb Front-endH5 TutorialShare example code for making faces using HTML5 Canvas

Here we mainly use the Canvas of HTML5 for drawing. Example code for making faces using html5.

Let’s first look at the face rendering we want to draw:

用 HTML5 绘制人脸

Here we mainly use HTML5 Canvas for drawing.

Let’s start the entire drawing process:

1. HTML (index.html)

<!DOCTYPE html>
<html lang="en" >
    <head>
        <meta charset="utf-8" />

        <title>HTML5 Face Builder | Script Tutorials</title>

        <link href="css/main.css" rel="stylesheet" type="text/css" />

        <script src="http://code.jquery.com/jquery-latest.min.js"></script>
        <script type="text/javascript" src="js/script.js"></script>
    </head>
    <body>

        <header>
            <h2 id="HTML-nbsp-image-nbsp-crop-nbsp-tool">HTML5 image crop tool</h2>
            <a href="http://www.script-tutorials.com/html5-face-builder/" class="stuts">Back to original tutorial on <span>Script Tutorials</span></a>

        </header>
        <p class="container">
            <canvas id="scene" width="500" height="500"></canvas>

            <p id="results">
                <h2 id="Use-nbsp-arrow-nbsp-keys-nbsp-to-nbsp-select-nbsp-your-nbsp-face-nbsp-details-nbsp-up-down-nbsp-to-nbsp-select-nbsp-category-nbsp-left-right-nbsp-to-nbsp-switch-nbsp-them-nbsp-then-nbsp-click-nbsp-Spacebar-nbsp-to-nbsp-export-nbsp-as-nbsp-image">Use arrow keys to select your face details (up-down to select category, left-right to switch them), then click Spacebar to export as image.</h2>
                <img  id="face_result" / alt="Share example code for making faces using HTML5 Canvas" >
            </p>

        </p>
    </body>
</html>

2. js/script.js

// inner variables
var canvas, ctx;
var oHead, oEye, oNose, oMouth;
var iSel = 0;
// -------------------------------------------------------------

// objects :
function Head(x, y, x2, y2, w, h, image) {
    this.x = x;
    this.y = y;
    this.x2 = x2;
    this.y2 = y2;
    this.w = w;
    this.h = h;
    this.image = image;
    this.iSpr = 0;
}
function Eye(x, y, x2, y2, w, h, image) {
    this.x = x;
    this.y = y;
    this.x2 = x2;
    this.y2 = y2;
    this.w = w;
    this.h = h;
    this.image = image;
    this.iSpr = 0;
}
function Nose(x, y, x2, y2, w, h, image) {
    this.x = x;
    this.y = y;
    this.x2 = x2;
    this.y2 = y2;
    this.w = w;
    this.h = h;
    this.image = image;
    this.iSpr = 0;
}
function Mouth(x, y, x2, y2, w, h, image) {
    this.x = x;
    this.y = y;
    this.x2 = x2;
    this.y2 = y2;
    this.w = w;
    this.h = h;
    this.image = image;
    this.iSpr = 0;
}
// -------------------------------------------------------------

// draw functions :
function clear() { // clear canvas function
    ctx.clearRect(0, 0, ctx.canvas.width, ctx.canvas.height);
}

function drawScene() { // main drawScene function
    clear(); // clear canvas

    // draw head
    ctx.drawImage(oHead.image, oHead.x2 + oHead.iSpr*oHead.w, oHead.y2, oHead.w, oHead.h, oHead.x, oHead.y, oHead.w, oHead.h);

    // draw eyes
    ctx.drawImage(oEye.image, oEye.x2 + oEye.iSpr*oEye.w, oEye.y2, oEye.w, oEye.h, oEye.x, oEye.y, oEye.w, oEye.h);

    // draw nose
    ctx.drawImage(oNose.image, oNose.x2 + oNose.iSpr*oNose.w, oNose.y2, oNose.w, oNose.h, oNose.x, oNose.y, oNose.w, oNose.h);

    // draw mouth
    ctx.drawImage(oMouth.image, oMouth.x2 + oMouth.iSpr*oMouth.w, oMouth.y2, oMouth.w, oMouth.h, oMouth.x, oMouth.y, oMouth.w, oMouth.h);

    // draw controls
    ctx.textAlign = &#39;center&#39;;
    ctx.fillStyle = &#39;#000&#39;;

    ctx.font = &#39;30px Verdana&#39;;
    if (iSel == 0)
        ctx.font = &#39;bold 30px Verdana&#39;;
    ctx.fillText(&#39;< Head >&#39;, 400, 80);

    ctx.font = &#39;30px Verdana&#39;;
    if (iSel == 1)
        ctx.font = &#39;bold 30px Verdana&#39;;
    ctx.fillText(&#39;< Eye >&#39;, 400, 180);

    ctx.font = &#39;30px Verdana&#39;;
    if (iSel == 2)
        ctx.font = &#39;bold 30px Verdana&#39;;
    ctx.fillText(&#39;< Nose >&#39;, 400, 280);

    ctx.font = &#39;30px Verdana&#39;;
    if (iSel == 3)
        ctx.font = &#39;bold 30px Verdana&#39;;
    ctx.fillText(&#39;< Mouth >&#39;, 400, 380);
}

// -------------------------------------------------------------

// initialization
$(function(){
    canvas = document.getElementById(&#39;scene&#39;);
    ctx = canvas.getContext(&#39;2d&#39;);

    // initialization of dragon
    var oHeadImage = new Image();
    oHeadImage.src = &#39;images/image.png&#39;;
    oHeadImage.onload = function() {};

    oHead = new Head(0, 0, 0, 755, 300, 405, oHeadImage);
    oEye = new Eye(40, 70, 0, 120, 235, 80, oHeadImage);
    oNose = new Nose(70, 120, 0, 276, 180, 140, oHeadImage);
    oMouth = new Mouth(60, 260, 0, 546, 170, 120, oHeadImage);

    $(window).keydown(function(event){
        switch (event.keyCode) {
            case 38: // Up key
                iSel--;
                if (iSel < 0) {
                    iSel = 3;
                }
                break;
            case 40: // Up key
                iSel++;
                if (iSel >= 4) {
                    iSel = 0;
                }
                break;
            case 37: // Left key

                // update sprite positions
                if (iSel == 0) {
                    oHead.iSpr--;
                    if (oHead.iSpr < 0) {
                        oHead.iSpr = 3;
                    }
                }
                if (iSel == 1) {
                    oEye.iSpr--;
                    if (oEye.iSpr < 0) {
                        oEye.iSpr = 4;
                    }
                }
                if (iSel == 2) {
                    oNose.iSpr--;
                    if (oNose.iSpr < 0) {
                        oNose.iSpr = 4;
                    }
                }
                if (iSel == 3) {
                    oMouth.iSpr--;
                    if (oMouth.iSpr < 0) {
                        oMouth.iSpr = 4;
                    }
                }
                break;
            case 39: // Right key

                // update sprite positions
                if (iSel == 0) {
                    oHead.iSpr++;
                    if (oHead.iSpr >= 4) {
                        oHead.iSpr = 0;
                    }
                }
                if (iSel == 1) {
                    oEye.iSpr++;
                    if (oEye.iSpr >= 5) {
                        oEye.iSpr = 0;
                    }
                }
                if (iSel == 2) {
                    oNose.iSpr++;
                    if (oNose.iSpr >= 5) {
                        oNose.iSpr = 0;
                    }
                }
                if (iSel == 3) {
                    oMouth.iSpr++;
                    if (oMouth.iSpr >= 5) {
                        oMouth.iSpr = 0;
                    }
                }
                break;

            case 32: // Spacebar key - export results
                var temp_ctx, temp_canvas;
                temp_canvas = document.createElement(&#39;canvas&#39;);
                temp_ctx = temp_canvas.getContext(&#39;2d&#39;);
                temp_canvas.width = 360;
                temp_canvas.height = 410;

                // draw head
                temp_ctx.drawImage(oHead.image, oHead.iSpr*oHead.w, oHead.y2, oHead.w, oHead.h, oHead.x, oHead.y, oHead.w, oHead.h);

                // draw eyes
                temp_ctx.drawImage(oEye.image, oEye.iSpr*oEye.w, oEye.y2, oEye.w, oEye.h, oEye.x, oEye.y, oEye.w, oEye.h);

                // draw nose
                temp_ctx.drawImage(oNose.image, oNose.iSpr*oNose.w, oNose.y2, oNose.w, oNose.h, oNose.x, oNose.y, oNose.w, oNose.h);

                // draw mouth
                temp_ctx.drawImage(oMouth.image, oMouth.iSpr*oMouth.w, oMouth.y2, oMouth.w, oMouth.h, oMouth.x, oMouth.y, oMouth.w, oMouth.h);

                var vData = temp_canvas.toDataURL();
                $(&#39;#face_result&#39;).attr(&#39;src&#39;, vData);
                break;
        }
    }); 

    setInterval(drawScene, 40); // loop drawScene
});

【Related Recommended】

1. Free h5 online video tutorial

2. HTML5 full version manual

3. php.cn original html5 video tutorial

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