


Learn while playing with HTML5 (10) - Tetris Control Interface (Source Code)
I originally wanted to write a few sentences, but I saw that the response to the previous article was not very satisfactory, so I have no motivation. I originally planned to write a "Snake" one, so let's take a look and go directly to the source. code.
This time, the following functions are added based on the previous program:
1. Keyboard control
2. Start and pause
3. The pause effect of empty lines when eliminating
4. As the number of lines eliminated increases, the speed increases
5. Sound effects
and so on.
The comments in the code are already very detailed. The code of the model in the previous article has basically not been changed. Only the control and graphics codes have been added. I feel that the writing is relatively organized.
Tips: The Tetris game in this article requires Chrome browser to get the best running effect, Firefox browser Also works, but has no sound effects.
There are two long sentences at the end, if you want to read it, just read it.
This part of the code mainly consists of two timers.
The first timer generates a TickMessage message every interval. The processing of this message is to make the block fall. Each time it disappears after falling, the triggering speed will be faster.
The second timer is the message Loop. It loops as fast as possible, so the time interval is set to 0.
Because the model part and control part of the entire game will generate many events, no one knows when the user presses the button, so a message queue## is maintained here. #.
Once a new situation occurs, a corresponding message is added to the message queue, and the message loop continuously takes out messages from it. As long as there is one, it takes out one and processes it. In the graphics part, the key point is to draw the small squares of seven colors in advance andThe above is the detailed content of Learn while playing with HTML5 (10) - Tetris Control Interface (Source Code). For more information, please follow other related articles on the PHP Chinese website!

H5 (HTML5) will improve web content and design through new elements and APIs. 1) H5 enhances semantic tagging and multimedia support. 2) It introduces Canvas and SVG, enriching web design. 3) H5 works by extending HTML functionality through new tags and APIs. 4) Basic usage includes creating graphics using it, and advanced usage involves WebStorageAPI. 5) Developers need to pay attention to browser compatibility and performance optimization.

H5 brings a number of new functions and capabilities, greatly improving the interactivity and development efficiency of web pages. 1. Semantic tags such as enhance SEO. 2. Multimedia support simplifies audio and video playback through and tags. 3. Canvas drawing provides dynamic graphics drawing tools. 4. Local storage simplifies data storage through localStorage and sessionStorage. 5. The geolocation API facilitates the development of location-based services.

HTML5 brings five key improvements: 1. Semantic tags improve code clarity and SEO effects; 2. Multimedia support simplifies video and audio embedding; 3. Form enhancement simplifies verification; 4. Offline and local storage improves user experience; 5. Canvas and graphics functions enhance the visualization of web pages.

The core features of HTML5 include semantic tags, multimedia support, offline storage and local storage, and form enhancement. 1. Semantic tags such as, etc. to improve code readability and SEO effect. 2. Simplify multimedia embedding with labels. 3. Offline storage and local storage such as ApplicationCache and LocalStorage support network-free operation and data storage. 4. Form enhancement introduces new input types and verification properties to simplify processing and verification.

H5 provides a variety of new features and functions, greatly enhancing the capabilities of front-end development. 1. Multimedia support: embed media through and elements, no plug-ins are required. 2. Canvas: Use elements to dynamically render 2D graphics and animations. 3. Local storage: implement persistent data storage through localStorage and sessionStorage to improve user experience.

H5 and HTML5 are different concepts: HTML5 is a version of HTML, containing new elements and APIs; H5 is a mobile application development framework based on HTML5. HTML5 parses and renders code through the browser, while H5 applications need to run containers and interact with native code through JavaScript.

Key elements of HTML5 include,,,,,, etc., which are used to build modern web pages. 1. Define the head content, 2. Used to navigate the link, 3. Represent the content of independent articles, 4. Organize the page content, 5. Display the sidebar content, 6. Define the footer, these elements enhance the structure and functionality of the web page.

There is no difference between HTML5 and H5, which is the abbreviation of HTML5. 1.HTML5 is the fifth version of HTML, which enhances the multimedia and interactive functions of web pages. 2.H5 is often used to refer to HTML5-based mobile web pages or applications, and is suitable for various mobile devices.


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