The previous article gave a brief introduction and usage examples of the canvas tag, but in fact the usage of canvas is very powerful. Many cool HTML5 animations and games are made based on canvas. . Therefore, I decided to continue writing two canvas-related blog posts to consolidate the foundation of canvas.
This article mainly introduces the related properties and usage of canvas.
Color, Style and Shading
Properties | Description |
---|---|
fillStyle | Sets or returns the color, gradient, or pattern used for fill painting |
strokeStyle | Sets or returns the color, gradient, or pattern used for strokes Gradient or pattern |
shadowColor | Set or return the color used for shadow |
shadowBlur | Set Or returns the blur level used for the shadow |
shadowOffsetX | Sets or returns the horizontal distance of the shadow from the shape |
shadowOffsetY | Sets or returns the vertical distance of the shadow from the shape |
Method | Description |
---|---|
createLinearGradient() | Create a linear gradient (used on canvas content) |
createPattern() | Repeat the specified element in the specified direction |
createRadialGradient() | Create a radial/circular gradient (used on canvas content) |
addColorStop() | Specify the color and stop position in the gradient object |
Line style
Properties | Description |
---|---|
lineCap | Set or return the end endpoint style of the line |
lineJoin | Set or return the corner type created when two lines intersect |
lineWidth | Set or return the current line width |
miterLimit | Set or return the maximum miter length |
Rectangle
Method | Description |
---|---|
Create a rectangle | |
Draw a "filled" rectangle | |
Draw a rectangle (no fill) | |
Clear the specified pixels within the given rectangle |
Description | |
---|---|
Fill the current drawing (path) | |
Draw the defined path | |
Start a path, or reset the current path | |
Move the path to the specified point in the canvas, no Create a line | |
Create a path from the current point back to the starting point | |
Add a new point and create a line in the canvas from that point to the last specified point | |
Clip any from the original canvas Areas of shape and size | |
Creating quadratic Bezier curves | |
Create cubic Bezier curve | |
Create arc/curve (used to create a circle or partial circle) | |
Create an arc/curve between two tangents | |
If specified Returns true if the point is in the current path, otherwise returns false |
Description | |
---|---|
Scale the current drawing to a larger or smaller size | |
Rotate the current drawing | |
Remap the (0,0) position on the canvas | |
Replace the current transformation matrix of the drawing | |
Reset the current transformation to the identity matrix . Then run transform() |
textAlign | |||||||||||||||||||||||||||||||||||||||||||||||
textBaseline | |||||||||||||||||||||||||||||||||||||||||||||||
Method | Description |
---|---|
On canvas Draw "filled" text | |
Draw text on canvas (without fill) | |
Returns an object containing the specified text width |
Description | |
---|---|
height | |
data | |
getImageData() | |
putImageData() | |
globalCompositeOperation | |
restore() | |
createEvent() | |
toDataURL() | |
The above is the detailed content of Detailed explanation of HTML5 canvas (2). For more information, please follow other related articles on the PHP Chinese website!

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