


HTML5 has been released for a long time. I have never looked at it carefully. I just came here during the New Year and took a look.
I discovered the Canvas component function in HTML5 It is so powerful. I don’t blame many talented people for predicting that Flash is dead. Whether it is dead or not
is not what I care about. What I care about is that Canvas can easily implement simple photo frames on web pages. and image grayscale.
Let’s take a look at how HTML5 Canvas does it!
1. Create a new html page and add
<canvas id="myCanvas" >Gray Filter</canvas>
between the body tags 2. Add the simplest JavaScript code:
window.onload = function() { var canvas = document.getElementById("myCanvas"); // do something here!! }
The code to obtain the drawing object context Context from the Canvas object is as follows:
var context = canvas.getContext("2d");
The html code for adding an image to the html page is as follows:
##
<img src="/static/imghwm/default1.png" data-src="hanjiaren.jpg" class="lazy" id="imageSource" alt="Canvas Source" />
##Get the javascript of the image object from the html img object The code is as follows:
##var image = document.getElementById("imageSource");
The code to draw the obtained image in the Canvas object is as follows:
##context.drawImage(image, 0, 0);
The code to obtain image pixel data from the Canvas object is as follows:
var canvasData = context.getImageData(0, 0, canvas.width, canvas.height);
for ( var x = 0; x < canvasData.width; x++) { for ( var y = 0; y < canvasData.height; y++) { // Index of the pixel in the array var idx = (x + y * canvasData.width) * 4; var r = canvasData.data[idx + 0]; var g = canvasData.data[idx + 1]; var b = canvasData.data[idx + 2]; // calculate gray scale value var gray = .299 * r + .587 * g + .114 * b; // assign gray scale value canvasData.data[idx + 0] = gray; // Red channel canvasData.data[idx + 1] = gray; // Green channel canvasData.data[idx + 2] = gray; // Blue channel canvasData.data[idx + 3] = 255; // Alpha channel // add black border if(x < 8 || y < 8 || x > (canvasData.width - 8) || y > (canvasData.height - 8)) { canvasData.data[idx + 0] = 0; canvasData.data[idx + 1] = 0; canvasData.data[idx + 2] = 0; } } }
其中计算灰度公式为 gray color = 0.299 × red color + 0.578 × green color + 0.114 * blue color
读取出来的像素值顺序为RGBA 分别代表red color, green color, blue color, alpha channel
处理完成的数据要重新载入到Canvas中。代码如下:
context.putImageData(canvasData, 0, 0);
程序最终的效果如下:
完全源代码如下:
<script> window.onload = function() { var canvas = document.getElementById("myCanvas"); var image = document.getElementById("imageSource"); // re-size the canvas deminsion canvas.width = image.width; canvas.height = image.height; // get 2D render object var context = canvas.getContext("2d"); context.drawImage(image, 0, 0); var canvasData = context.getImageData(0, 0, canvas.width, canvas.height); alert(canvasData.width.toString()); alert(canvasData.height.toString()); // gray filter for ( var x = 0; x < canvasData.width; x++) { for ( var y = 0; y < canvasData.height; y++) { // Index of the pixel in the array var idx = (x + y * canvasData.width) * 4; var r = canvasData.data[idx + 0]; var g = canvasData.data[idx + 1]; var b = canvasData.data[idx + 2]; // calculate gray scale value var gray = .299 * r + .587 * g + .114 * b; // assign gray scale value canvasData.data[idx + 0] = gray; // Red channel canvasData.data[idx + 1] = gray; // Green channel canvasData.data[idx + 2] = gray; // Blue channel canvasData.data[idx + 3] = 255; // Alpha channel // add black border if(x < 8 || y < 8 || x > (canvasData.width - 8) || y > (canvasData.height - 8)) { canvasData.data[idx + 0] = 0; canvasData.data[idx + 1] = 0; canvasData.data[idx + 2] = 0; } } } context.putImageData(canvasData, 0, 0); // at coords 0,0 }; </script>Hello World!
<img src="/static/imghwm/default1.png" data-src="hanjiaren.jpg" class="lazy" id="imageSource" alt="Canvas Source" />
<canvas id="myCanvas" >Gray Filter</canvas>
代码中的文件可以替换任意你想要看到的图片文件,HTML5, 原来如此神奇。
程序在google浏览器中测试通过千万不要在本地尝试运行上面的代码,google
The browser's security check will automatically prevent non-domain files from being read and written from the browser. It is best to publish them on tomcat or
or any web container server. You can check the effect from Google browser later.
The above is the content of the example code for realizing image grayscale using HTML5 component Canvas. For more related content, please pay attention to the PHP Chinese website (www.php .cn)!

Best practices for H5 code include: 1. Use correct DOCTYPE declarations and character encoding; 2. Use semantic tags; 3. Reduce HTTP requests; 4. Use asynchronous loading; 5. Optimize images. These practices can improve the efficiency, maintainability and user experience of web pages.

Web standards and technologies have evolved from HTML4, CSS2 and simple JavaScript to date and have undergone significant developments. 1) HTML5 introduces APIs such as Canvas and WebStorage, which enhances the complexity and interactivity of web applications. 2) CSS3 adds animation and transition functions to make the page more effective. 3) JavaScript improves development efficiency and code readability through modern syntax of Node.js and ES6, such as arrow functions and classes. These changes have promoted the development of performance optimization and best practices of web applications.

H5 is not just the abbreviation of HTML5, it represents a wider modern web development technology ecosystem: 1. H5 includes HTML5, CSS3, JavaScript and related APIs and technologies; 2. It provides a richer, interactive and smooth user experience, and can run seamlessly on multiple devices; 3. Using the H5 technology stack, you can create responsive web pages and complex interactive functions.

H5 and HTML5 refer to the same thing, namely HTML5. HTML5 is the fifth version of HTML, bringing new features such as semantic tags, multimedia support, canvas and graphics, offline storage and local storage, improving the expressiveness and interactivity of web pages.

H5referstoHTML5,apivotaltechnologyinwebdevelopment.1)HTML5introducesnewelementsandAPIsforrich,dynamicwebapplications.2)Itsupportsmultimediawithoutplugins,enhancinguserexperienceacrossdevices.3)SemanticelementsimprovecontentstructureandSEO.4)H5'srespo

The tools and frameworks that need to be mastered in H5 development include Vue.js, React and Webpack. 1.Vue.js is suitable for building user interfaces and supports component development. 2.React optimizes page rendering through virtual DOM, suitable for complex applications. 3.Webpack is used for module packaging and optimize resource loading.

HTML5hassignificantlytransformedwebdevelopmentbyintroducingsemanticelements,enhancingmultimediasupport,andimprovingperformance.1)ItmadewebsitesmoreaccessibleandSEO-friendlywithsemanticelementslike,,and.2)HTML5introducednativeandtags,eliminatingthenee

H5 improves web page accessibility and SEO effects through semantic elements and ARIA attributes. 1. Use, etc. to organize the content structure and improve SEO. 2. ARIA attributes such as aria-label enhance accessibility, and assistive technology users can use web pages smoothly.


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