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Rendering:
The code is as follows:
<!doctype html> <html> <head> <meta http-equiv="content-type" content="text/html;charset=UTF-8" /> <title>canvas 画多边形</title> </head> <body> <canvas id="myCanvas" width="500" height="500"></canvas> </body> <script> var canvas = document.getElementById("myCanvas"); var ctx = canvas.getContext('2d'); function draw(x,y,n,r){ var i,ang; ang= Math.PI*2/n; ctx.save(); ctx.fillStyle = 'rgba(255,0,0,.3)'; ctx.strokeStyle = 'hsl(120,50%,50%)'; ctx.lineWidth = 1; ctx.translate(x,y); ctx.moveTo(0,-r); ctx.beginPath(); for(i=0;i<n;i++){ ctx.rotate(ang); ctx.lineTo(0,-r); } ctx.closePath(); ctx.fill(); ctx.stroke(); ctx.restore(); } draw(100,100,3,40); draw(200,100,4,40); draw(300,100,5,40); draw(100,200,6,40); draw(200,200,7,40); draw(300,200,8,40); </script> </html>
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