Home >Backend Development >C#.Net Tutorial >C# basic knowledge compilation: basic knowledge (11) value type, reference type
C# is an object-oriented language. In object-oriented thinking, there are only objects, and everything can be described by classes. So for example, these, int, bool, char, string, double, long, etc. are all classes, then things like 30, 2.5, "test" are all objects of the corresponding class.
static void Main(string[] args) { string istring = 30.ToString(); string dstring = 2.5.ToString(); string sstring = "test".ToString(); Console.WriteLine(string.Format("{0},{1},{2}", istring, dstring, sstring)); Console.ReadLine(); }
Output:
It can be seen that they have the ToString() method, so they are objects.
When writing code in daily life, in addition to the above-mentioned ones, I have definitely used it to define data types:
static void Main(string[] args) { Int32 i = 0; UInt32 j = 0; String str = "test"; Console.ReadLine(); }
This is actually a mechanism of .NET. .NET is a platform. On this platform There are languages like C# and VB. Therefore, .NET defines a series of types that are mapped to different languages. Int32 is int in c#. Such data types are called primitive types. In C#, class objects must be generated using new. This part of the class can be directly represented by constants. Primitive types are defined in the .net Framework under the System namespace. Take a look at the type mapping of primitive types in the C# language.
.NET Framework primitive type |
C# type |
Value range | Remarks |
##System.Boolean | bool | true/false/ | |
byte | 0 ~255 | Unsigned 8-bit integer | |
sbyte | -128 ~ 127 | Signed 8-bit integer | |
char | 0 ~ 65,535 | Unsigned 16-bit integer | |
short | -32,768 ~ 32,767 | Signed 16-bit integer||
ushort | 0 ~ 65,535 | Unsigned 16 Bit integer | |
int | -2,147,483,648 ~ 2,147,483,647 | Signed 32-bit integer | |
long | -9,223,372,036,854,775,808 ~9,223,372,036,854,775,807 | Signed 64-bit integer||
ulong | 0 ~ 18,446,744,073,709,551,615 | Unsigned 64-bit integer||
float | ±1.5 × 10 -45 ~ ±3.4 × 1038 (7 significant digits) | 32-bit single precision floating point number||
double | ##±5.0 × 10 | -324 to ±1.7 × 10308 (15 to 16 significant digits) 64-bit double precision floating point |
|
decimal | ±1.0 × 10 | -28 to ±7.9 × 1028 (27 to 28 significant digits) 128-bit floating point number | |
string | Any string | / | |
uint | 0 ~ 4,294,967,295 | Unsigned 32-bit integer |