In a recent build of a web push service project, I wanted to make my UI respond to application level events (semantically speaking, if you can) because there were several components that needed to get information from the system, but Not dependent on each other, I want them to be able to manage their own "business logic" independently.
I looked around at a lot of different tools to help me, but since I often have severe NIH syndrome and I think people Being able to quickly implement the basic elements myself, I decided to quickly tie it into a simple client PubSub service — it worked fine and met my needs.
I was debating whether I should use one Customize DOM events and leverage the infrastructure that the existing DOM already provides to developers. By using the addEventListener function, you can have the ability to publish events and consume events - the only problem is that you must bind the event to a DOM element. Or window, because you don't have a model that inherits or mixes EventTarget.
Thinking: Having targets as objects will help avoid the need to create a custom publish-subscribe system.
With this constraint, a piece of code has appeared, whether it is wrong or not at least for me Written by myself, I drew up a rough plan:
/* When a user is added, do something useful (like update UI) */EventManager.subscribe('useradded', function(user) { console.log(user) });/* The UI submits the data, lets publish the event. */form.onsubmit(function(e) { e.preventDefault(); // do something with user fields EventManager.publish('useradded', user); })
All of this is not new. Redux and many other systems already do this in most cases, they are responsible for managing application state for you In my mind, I decided that there was no need for a state model to manage state that was distinct from state in the browser.
This is a very simple implementation, but abstraction is very important. At least that's how it works for me.
var EventManager = new (function() { var events = {}; this.publish = function(name, data) { return new Promise(function(resolve, reject) { var handlers = events[name]; if(!!handlers === false) return; handlers.forEach(function(handler) { handler.call(this, data); }); resolve(); }); }; this.subscribe = function(name, handler) { var handlers = events[name]; if(!!handlers === false) { handlers = events[name] = []; } handlers.push(handler); }; this.unsubscribe = function(name, handler) { var handlers = events[name]; if(!!handlers === false) return; var handlerIdx = handlers.indexOf(handler); handlers.splice(handlerIdx); }; });
My simple publish-subscribe (PubSub) system may be full of bugs, but I love it.

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.

C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.


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