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Java Design Patterns Strategy Pattern

高洛峰
高洛峰Original
2017-01-19 16:24:111516browse

Based on the foundation of OO, start studying design patterns seriously! Design patterns are essential in java design!

Apple.java

package strategy;
/**
 *
 * @author Andy
 *
 */
  
public class Apple implements Discountable {
  //重量
  private double weight;
  //单价 实际开发中 设计金钱等精确计算都是BigDecimal;
    private double price;
    //按购买量打折
  // private Discountor d = new AppleWeightDiscountor();
    //按购买总价打折
    private Discountor d = new ApplePriceDiscountor();
      
  public double getWeight() {
    return weight;
  }
    
  public void setWeight(double weight) {
    this.weight = weight;
  }
    
  public double getPrice() {
    return price;
  }
    
  public void setPrice(double price) {
    this.price = price;
  }
 
  public Apple (double weight,double price ){
    
    super();
    this.weight=weight;
    this.price=price;
  }
  
  @Override
  public void discountSell() {
     d.discount(this);
  } 
}

Banana.java

package strategy;
/**
 *
 * @author Andy
 *
 */
public class Banana implements Discountable {
  //重量
  private double weight;
////单价 实际开发中 涉及金钱等精确计算都是用BigDecimal
  private double price;
    
  public Banana(double weight, double price) {
    super();
    this.weight = weight;
    this.price = price;
  }
  
  public double getWeight() {
    return weight;
  }
    
  public void setWeight(double weight) {
    this.weight = weight;
  }
    
  public double getPrice() {
    return price;
  }
    
  public void setPrice(double price) {
    this.price = price;
  }
  
  @Override
  public void discountSell() {
    //打折算法
    if(weight < 5) {
      System.out.println("Banana未打折价钱: " + weight * price);
    }else if(weight >= 5 && weight < 10) {
      System.out.println("Banana打八八折价钱: " + weight * price * 0.88 );
    }else if(weight >= 10) {
      System.out.println("Banana打五折价钱: " + weight * price * 0.5 );
    }   
      
  }
 
}

Market.java

package strategy;
/**
 *
 * @author Andy
 *
 */
public class Market {
    
  /**
   * 对可打折的一类事物进行打折
   * @param apple
   */
 
  public static void discountSell(Discountable d) {
    d.discountSell();
 
}
}

Discountable.java

package strategy;
/**
 *
 * @author Andy
 *
 */
public interface Discountable {
  public void discountSell();
}

Test.java

package strategy;
/**
 *
 * @author Andy
 *
 */
public class Test {
    
  /**
   *
   * @param args
   */
  
  public static void main(String[] args) {
//    只能对苹果打折 还不能对通用的一类事物打折 而且都是要卖什么就写什么打折算法
//   其实每类事物打折算法又是不一致的
    Discountable d = new Apple(10.3, 3.6);
    Discountable d1= new Banana(5.4,1.1);
      Market.discountSell(d);
      Market.discountSell(d1);
      
  
  }
  
}

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