Java basic syntax
A Java program can be thought of as a collection of objects, and these objects work together by calling each other's methods. The following briefly introduces the concepts of classes, objects, methods and instance variables.
Object: An object is an instance of a class and has state and behavior. For example, a dog is an object. Its status includes: color, name, and breed; its behaviors include: wagging its tail, barking, eating, etc.
Class: A class is a template that describes the behavior and status of a type of object.
Method: Method is behavior, and a class can have many methods. Logical operations, data modification, and all actions are completed in methods.
Instance variables: Each object has unique instance variables, and the state of the object is determined by the values of these instance variables.
The first Java program
The following is a simple Java program that will print the string Hello World
public class MyFirstJavaProgram { /* 第一个Java程序. * 它将打印字符串 Hello World */ public static void main(String []args) { System.out.println("Hello World"); // 打印 Hello World } }
The following will introduce step by step how to save, compile and run this Program:
Open Notepad and add the above code;
Save the file name as: MyFirstJavaProgram.java;
Open the cmd command window and enter the directory where the target file is located The location, assuming it is C:
, type javac MyFirstJavaProgram.java in the command line window and press the enter key to compile the code. If there are no errors in the code, the cmd command prompt will go to the next line. (Assuming the environment variables are all set).
Type java MyFirstJavaProgram and press Enter to run the program
You will see Hello World in the window
C : > javac MyFirstJavaProgram.java C : > java MyFirstJavaProgram Hello World
Basic syntax
Writing When writing Java programs, you should pay attention to the following points:
Case sensitivity: Java is case-sensitive, which means that the identifiers Hello and hello are different.
Class name: For all classes, the first letter of the class name should be capitalized. If the class name consists of several words, the first letter of each word should be capitalized, for example, MyFirstJavaClass .
Method name: All method names should start with a lowercase letter. If the method name contains several words, the first letter of each subsequent word is capitalized.
Source file name: The source file name must be the same as the class name. When saving the file, you should use the class name as the filename (remember Java is case-sensitive) and the filename suffix .java. (If the file name and class name are different, a compilation error will occur).
Main method entry: All Java programs start execution from the public static void main(String args[]) method.
Java identifiers
All components of Java require names. Class names, variable names, and method names are all called identifiers.
Regarding Java identifiers, there are the following points to note:
All identifiers should start with a letter (A-Z or a-z), dollar sign ($), or underscore (_)
The first character can be followed by any combination of characters
Keywords cannot be used as identifiers
Identifiers are case-sensitive
Legal identifiers Examples: age, $salary, _value, __1_value
Illegal identifier examples: 123abc, -salary
Java modifiers
Like other languages, Java can use modifiers To modify the methods and properties in the class. There are two main types of modifiers:
Accessible modifiers: default, public, protected, private
Inaccessible modifiers: final, abstract, strictfp
at the back We will discuss Java modifiers in depth in this chapter.
Java variables
There are mainly the following types of variables in Java
Local variables
Class variables (static variables)
Member variables (non-static variables)
Java arrays
Arrays are objects stored on the heap and can store multiple variables of the same type. In later chapters, we will learn how to declare, construct, and initialize an array.
Java Enumerations
Java 5.0 introduced enumerations, which restrict variables to preset values. Using enumerations can reduce bugs in your code.
例如,我们为果汁店设计一个程序,它将限制果汁为小杯、中杯、大杯。这就意味着它不允许顾客点除了这三种尺寸外的果汁。
实例
class FreshJuice { enum FreshJuiceSize{ SMALL, MEDUIM, LARGE } FreshJuiceSize size; } public class FreshJuiceTest { public static void main(String args[]){ FreshJuice juice = new FreshJuice(); juice.size = FreshJuice. FreshJuiceSize.MEDUIM ; } }
注意:枚举可以单独声明或者声明在类里面。方法、变量、构造函数也可以在枚举中定义。
Java关键字
下面列出了Java保留字。这些保留字不能用于常量、变量、和任何标识符的名称。
关键字
描述
abstract 抽象方法,抽象类的修饰符
assert 断言条件是否满足
boolean 布尔数据类型
break 跳出循环或者label代码段
byte 8-bit 有符号数据类型
case switch语句的一个条件
catch 和try搭配扑捉异常信息
char 16-bit Unicode字符数据类型
class 定义类
const 未使用
continue 不执行循环体剩余部分
default switch语句中的默认分支
do 循环语句,循环体至少会执行一次
double 64-bit双精度浮点数
else if条件不成立时执行的分支
enum 枚举类型
extends 表示一个类是另一个类的子类
final 表示一个值在初始化之后就不能再改变了
表示方法不能被重写,或者一个类不能有子类
finally 为了完成执行的代码而设计的,主要是为了程序的健壮性和完整性,无论有没有异常发生都执行代码。
float 32-bit单精度浮点数
for for循环语句
goto 未使用
if 条件语句
implements 表示一个类实现了接口
import 导入类
instanceof 测试一个对象是否是某个类的实例
int 32位整型数
interface 接口,一种抽象的类型,仅有方法和常量的定义
long 64位整型数
native 表示方法用非java代码实现
new 分配新的类实例
package 一系列相关类组成一个包
private 表示私有字段,或者方法等,只能从类内部访问
protected 表示字段只能通过类或者其子类访问
子类或者在同一个包内的其他类
public 表示共有属性或者方法
return 方法返回值
short 16位数字
static 表示在类级别定义,所有实例共享的
strictfp 浮点数比较使用严格的规则
super 表示基类
switch 选择语句
synchronized 表示同一时间只能由一个线程访问的代码块
this 表示调用当前实例
或者调用另一个构造函数
throw 抛出异常
throws 定义方法可能抛出的异常
transient 修饰不要序列化的字段
try 表示代码块要做异常处理或者和finally配合表示是否抛出异常都执行finally中的代码
void 标记方法不返回任何值
volatile 标记字段可能会被多个线程同时访问,而不做同步
while while循环
Java注释
类似于C/C++,Java也支持单行以及多行注释。注释中的字符将被Java编译器忽略。
public class MyFirstJavaProgram{ /* 这是第一个Java程序 *它将打印Hello World * 这是一个多行注释的示例 */ public static void main(String []args){ // 这是单行注释的示例 /* 这个也是单行注释的示例 */ System.out.println("Hello World"); } }
Java 空行
空白行,或者有注释的的行,Java编译器都会忽略掉。
继承
In Java, a class can be derived from other classes. If you are creating a class and there is already a class that has the properties or methods you need, then you can inherit the newly created class from that class.
Using inheritance, you can reuse methods and properties of existing classes without having to rewrite these codes. The inherited class is called a super class, and the derived class is called a subclass.
Interface
In Java, interface can be understood as a protocol for mutual communication between objects. Interfaces play a very important role in inheritance.
The interface only defines the methods to be used by the derived class, but the specific implementation of the method completely depends on the derived class.
The next section introduces classes and objects in Java programming. Afterwards you will have a clearer understanding of classes and objects in Java.
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