There are some very long function names in JavaScript, which can cause confusion when using them. I would like to sort them out to deepen my impression.
①Object.getOwnPropertyDescriptor - Read the property descriptor of a specific property of an object (value / writable / enumerable / configurable)
This method accepts two parameters: (the object where the property is located, the property name of its descriptor to be read ), the return value is an object.
var o = Object.getOwnPropertyDescriptor({x : 1}, 'x'); //{value:1, writable:true, enumerable:true, configurable:true}alert(o); // [object Object]
This method can only obtain its own property descriptor, and cannot obtain the characteristics of inherited properties:
var o = Object.getOwnPropertyDescriptor({}, 'toString');<br> alert(o); //undefined
②Object.defineProperty - Set the characteristics of an object (single) property or let the new property have certain characteristics
This The method accepts three parameters: (the object to be modified, the attribute to be created or modified, and the attribute descriptor object).
var o = {}; Object.defineProperty(o, 'x', { value : 1, writable : true, enumerable : false, configurable : true }); alert(o.x); // 1 Object.defineProperty(o, 'x', {writable : false}); o.x = 2; //不可行,不会报错,但不会修改, o.x = 1; Object.defineProperty(o, 'x', {value : 2}); alert(o.x); // 2
③Object.defineProperties - Set the characteristics of an object (multiple) properties or let the new properties have certain characteristics.
This method accepts two parameters: (modified object, mapping table-including all new or modified properties) property name and property descriptor).
Object.defineProperties({}, { _year : { value : 2016, writable : true, enumerable : true, configurable : true }, edition : { value : 1 }, year : { get : function(){ return this._year; }, set : function(newValue){ if(newValue > 2004){ this._year = newValue; this.edition += newValue - 2004; } } } });
The above defines two data attributes (_year and edition) and an accessor attribute (year) in an empty object, where the two attributes are all created at the same time.
④isPrototypeOf - Determine the relationship between the object and the prototype
function Person(){} var friend = new Person(); alert(Person.prototype.isPrototypeOf(friend)); //true
Because there is a pointer to Person.prototype inside the friend object, it returns true.
⑤Object.getPrototypeOf - Conveniently get the prototype of an object
function Person(){} Person.prototype.name = 'Tom'; var friend = new Person(); alert(Object.getPrototypeOf(friend) == Person.prototype); // true alert(Object.getPrototypeOf(friend).name); // Tom
A new method in ES5, supported by IE9+.
⑥hasOwnProperty - Detect whether a property exists in an instance or a prototype
function Person(){} Person.prototype.name = 'Tom'; Person.prototype.sayName = function(){ alert(this.name); }; var frient1 = new Person(); frient1.name = 'Jery'; var frient2 = new Person(); alert(frient1.hasOwnProperty('name')); alert(frient2.hasOwnProperty('name'));
Using hasOwnProperty() you can easily know whether you are accessing an instance property or a prototype property.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.


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