


Detailed explanation of JS object-oriented programming_javascript skills
Because JavaScript is based on prototypes and does not have the concept of classes (ES6 has it, let’s not talk about it for now), all we have access to are objects, and everything is truly an object
So when we talk about objects, it is a bit vague. Many students will confuse the concepts of typed objects and objects themselves. We will not mention objects in the following terminology. We use a method similar to Java to facilitate understanding
Method 1
Class (function simulation)
function Person(name,id){ //实例变量可以被继承 this.name = name; //私有变量无法被继承 var id = id; //私有函数无法被继承 function speak(){ alert("person1"); } } //静态变量,无法被继承 Person.age = 18; //公有函数可以被继承 Person.prototype.say = function(){ alert("person2"); }
Inherit and call the parent class method
function Person(name,id){ //实例变量可以被继承 this.name = name; //私有变量无法被继承 var id = id; //私有函数无法被继承 function speak(){ alert("person1"); } } //静态变量,无法被继承 Person.age = 18; //公有静态成员可被继承 Person.prototype.sex = "男"; //公有静态函数可以被继承 Person.prototype.say = function(){ alert("person2"); } //创建子类 function Student(){ } //继承person Student.prototype = new Person("iwen",1); //修改因继承导致的constructor变化 Student.prototype.constructor = Student; var s = new Student(); alert(s.name);//iwen alert(s instanceof Person);//true s.say();//person2
Inherit, override the parent class method and implement super()
function Person(name,id){ //实例变量可以被继承 this.name = name; //私有变量无法被继承 var id = id; //私有函数无法被继承 function speak(){ alert("person1"); } } //静态变量,无法被继承 Person.age = 18; //公有静态成员可被继承 Person.prototype.sex = "男"; //公有静态函数可以被继承 Person.prototype.say = function(){ alert("person2"); } //创建子类 function Student(){ } //继承person Student.prototype = new Person("iwen",1); //修改因继承导致的constructor变化 Student.prototype.constructor = Student; //保存父类的引用 var superPerson = Student.prototype.say; //复写父类的方法 Student.prototype.say = function(){ //调用父类的方法 superPerson.call(this); alert("Student"); } //创建实例测试 var s = new Student(); alert(s instanceof Person);//true s.say();//person2 student
Inherited wrapper function
function extend(Child, Parent) { var F = function(){}; F.prototype = Parent.prototype; Child.prototype = new F(); Child.prototype.constructor = Child; Child.uber = Parent.prototype; }
uber means setting an uber attribute for the child object, which directly points to the prototype attribute of the parent object. (Uber is a German word meaning "up" or "one level up.") This is equivalent to opening a channel on the child object, and you can directly call the parent object's method. This line is placed here just to achieve the completeness of inheritance and is purely for backup purposes.
Method 2
Equivalent to copying, the object you want to inherit is carried through the defined _this object. In this case, inheritance can be achieved by passing _this, which is easier to understand than the above
//创建父类 function Person(name,id){ //创建一个对象来承载父类所有公有东西 //也就是说_this承载的对象才会被传递给子类 var _this = {}; _this.name = name; //这样的是不会传递下去的 this.id = id; //承载方法 _this.say = function(){ alert("Person"); } //返回_this对象 return _this; } //子类 function Student(){ //获取person的_this对象,从而模仿继承 var _this = Person("iwne",1); //保存父类的_this引用 var superPerson = _this.say; //复写父类的方法 _this.say = function(){ //执行父类的say superPerson.call(_this); alert("Student"); } return _this; } var s = new Student(); s.say();
I hope it will be helpful for everyone to learn javascript programming.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.


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