


PHP code optimization member variable acquisition speed comparison_PHP tutorial
There are 4 code examples below. What do you think is the order of speed in creating objects and obtaining member variables?
1: Set the member variable to public, assign a value to the member variable through the assignment operation, and directly obtain the variable
class Foo {
public $id;
}
$data = new Foo;
$data->id = 10;
echo $data->id;
?>
2: Set the member variable to public, set the value of the member variable through the constructor, and directly obtain the variable
class Foo2 {
public $id;
public function __construct( $id) {
$this->id = $id;
}
}
$data = new Foo2(10);
echo $data->id;
?>
3: Set the member variable to protected through the constructor Set the value of the member variable and obtain the variable through the magic method
class Foo3 {
protected $id;
public function __construct($id) {
$this->id = $id;
}
public function getId() {
return $this->id;
}
}
$data = new Foo3(10);
echo $data->getId ();
?>
4: Set the member variable to protected, set the value of the member variable through the constructor, and obtain the variable through the member method
class Foo4 {
protected $id;
public function __construct($id) {
$this->id = $id;
}
public function __get($key) {
return $this->id;
}
}
$data = new Foo4(10);
echo $data-> ;id;
?>
Sort by execution speed: 1243
Let’s look at its opcode first:
1:
1 ZEND_FETCH_CLASS 4 :4 'Foo'
2 NEW $5:4
3 DO_FCALL_BY_NAME 0 !0, $5
5 ZEND_ASSIGN_OBJ !0, 'id'
6 ZEND_OP_DATA 10
7 FETCH_OBJ_R $9 !0, 'id'
8 ECHO $9
2 NEW $11 :10
3 SEND_VAL 1 0
4 DO_FCALL_BY_NAME 1
5 ASSIGN !1, $11
6 FETCH_OBJ_R $14 !1, 'id'
7 ECHO $14
2 NEW $16 :15
3 SEND_VAL 10
4 DO_FCALL_BY_NAME 1
5 ASSIGN !2, $16
6 ZEND_INIT_METHOD_CALL !2, 'getId'
7 DO_FCALL_BY_NAME 0 $20
8 ECHO $20
1 ZEND_FETCH_CLASS 4 :21 'Foo4'
2 NEW $22:21
3 END_VAL 10
4 DO_FCALL_BY_NAME 1 ASSIGN !3, $22
6 FETCH_OBJ_R $25 ! 3, 'id'
7 ECHO $25
According to the above opcode and the corresponding opcode implementation in the zend_vm_execute.h file, what can we find?
1. The process of object creation by the PHP kernel is divided into three steps:
ZEND_FETCH_CLASS obtains the variable of the storage class according to the class name, which is implemented as a hashtalbe EG(class_table) search operation
NEW initializes the object and points EX(call)->fbc to the constructor pointer.
Call the constructor. The call is the same as other function calls. They all call zend_do_fcall_common_helper_SPEC
2. The call of the magic method is triggered by conditions, not directly, such as the members in our example To obtain the variable id
(zend_std_read_property), the steps are:
Get the properties of the object. If it exists, go to the second step; if there is no relevant attribute, go to the third step
From the properties of the object Find whether there is an attribute corresponding to the name. If it exists, return the result. If it does not exist, go to the third step
If there is a __get magic method, call this method to get the variable. If it does not exist, report an error
Return to Sorting questions:
1. What is the difference between the first and the second?
The second one has fewer opcodes than the first one, but is slower than the first one because the constructor has more parameters and one more opcode for parameter processing. Parameter processing is a relatively time-consuming operation. When we are doing code optimization, we can remove some unnecessary parameters as much as possible. When a function has multiple parameters, we can consider encapsulating them in an array and passing them in.
2. Why is the third one the slowest?
Because getting parameters is essentially a call to an object member method, the cost of calling a method is higher than getting a variable
3. Why is the fourth one faster than the third one?
Because the fourth operation actually obtains the variable, but it implements the magic method call internally. Compared with the user-defined method, the efficiency of calling the internal function will be higher. Therefore, we should not reinvent the wheel when we have some methods implemented by the PHP kernel that can be called.
4. Why is the fourth one slower than the second one?
Because in the process of PHP object obtaining variables, when the member variable is no longer in the definition of the class, PHP's unique magic method __get will be called, adding one more magic method call.
To summarize:
1. Use PHP built-in functions
2. Not everything must be object-oriented (OOP), object-oriented is often very expensive, and every method and object call will Consumes a lot of memory.
3. Use magic methods as little as possible -- unless necessary, do not use frameworks, because frameworks have a large number of magic methods.
4. In performance-first application scenarios, using member variables is a better method when you need to use OOP.
5. If you can use PHP syntax structures, don’t use functions. If you can use built-in functions, don’t write them yourself. If you can use functions, don’t use objects.

What’s still popular is the ease of use, flexibility and a strong ecosystem. 1) Ease of use and simple syntax make it the first choice for beginners. 2) Closely integrated with web development, excellent interaction with HTTP requests and database. 3) The huge ecosystem provides a wealth of tools and libraries. 4) Active community and open source nature adapts them to new needs and technology trends.

PHP and Python are both high-level programming languages that are widely used in web development, data processing and automation tasks. 1.PHP is often used to build dynamic websites and content management systems, while Python is often used to build web frameworks and data science. 2.PHP uses echo to output content, Python uses print. 3. Both support object-oriented programming, but the syntax and keywords are different. 4. PHP supports weak type conversion, while Python is more stringent. 5. PHP performance optimization includes using OPcache and asynchronous programming, while Python uses cProfile and asynchronous programming.

PHP is mainly procedural programming, but also supports object-oriented programming (OOP); Python supports a variety of paradigms, including OOP, functional and procedural programming. PHP is suitable for web development, and Python is suitable for a variety of applications such as data analysis and machine learning.

PHP originated in 1994 and was developed by RasmusLerdorf. It was originally used to track website visitors and gradually evolved into a server-side scripting language and was widely used in web development. Python was developed by Guidovan Rossum in the late 1980s and was first released in 1991. It emphasizes code readability and simplicity, and is suitable for scientific computing, data analysis and other fields.

PHP is suitable for web development and rapid prototyping, and Python is suitable for data science and machine learning. 1.PHP is used for dynamic web development, with simple syntax and suitable for rapid development. 2. Python has concise syntax, is suitable for multiple fields, and has a strong library ecosystem.

PHP remains important in the modernization process because it supports a large number of websites and applications and adapts to development needs through frameworks. 1.PHP7 improves performance and introduces new features. 2. Modern frameworks such as Laravel, Symfony and CodeIgniter simplify development and improve code quality. 3. Performance optimization and best practices further improve application efficiency.

PHPhassignificantlyimpactedwebdevelopmentandextendsbeyondit.1)ItpowersmajorplatformslikeWordPressandexcelsindatabaseinteractions.2)PHP'sadaptabilityallowsittoscaleforlargeapplicationsusingframeworkslikeLaravel.3)Beyondweb,PHPisusedincommand-linescrip

PHP type prompts to improve code quality and readability. 1) Scalar type tips: Since PHP7.0, basic data types are allowed to be specified in function parameters, such as int, float, etc. 2) Return type prompt: Ensure the consistency of the function return value type. 3) Union type prompt: Since PHP8.0, multiple types are allowed to be specified in function parameters or return values. 4) Nullable type prompt: Allows to include null values and handle functions that may return null values.


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