


The example in this article describes the brilliant circle effect based on canvas. Share it with everyone for your reference, the details are as follows:
The screenshot of the running effect is as follows:
The specific code is as follows:
<!DOCTYPE html> <html> <head> <title>demo</title> <style type="text/css"> body { margin:0; background:black; } #canvas { border:3px solid gray; box-shadow:0px 0px 2px 2px #D5D5D5; margin-left:100px; margin-top:50px; } #power { position:fixed; bottom:50px; right:50px; } #power a { color:green; text-decoration:none; display:inline-block; padding:20px; border:2px solid orange; box-shadow:0px 0px 2px 2px blue; font-size:30px; } </style> </head> <body> <canvas id="canvas" width="500px" height="500px"></canvas> <script type="text/javascript"> var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var colorList = "abcdefABCDEF0123456789".split(""); var colorListLength = colorList.length; var arcList = []; function createArc(attr) { ctx.beginPath(); ctx.fillStyle = attr.color || "black"; ctx.arc(attr.x, attr.y, attr.r, 0, Math.PI*2); ctx.closePath(); ctx.fill(); } function color() { var color = "#"; for(var i=0; i<6; i++) { color += colorList[Math.round(Math.random()*colorListLength)]; } return color; } function Arc() { this.count = 0; this.r = 5; this.x = Math.round(Math.random()*500); this.add = Math.round(Math.random()*5); this.limit = Math.round(Math.random()*100) this.mode = Math.round(Math.random()); var _self = this; _self.run = function() { if(_self.r >= _self.limit) { _self.run = null; return; } _self.x += _self.add*(_self.mode == 1 ? 1 : -1); createArc({x: _self.x, y:Math.round(Math.random()*400), r: _self.r, color: color()}); _self.r += 5; return _self; }; return this; } var init_count = 150; var init_time = 0; var init = function() { init_time++; arcList.length = 0; for(var i=0; i<init_count; i++) { arcList.push(new Arc()); } }; var reInit = function() { var angle = Math.PI*2/init_count; for(var i=0; i<init_count; i++) { var _angle = i*angle; createArc({x: 250 + 250*Math.cos(_angle), y: 250 + 250*Math.sin(_angle), r: 5, color:color()}); createArc({x: 250 + 200*Math.cos(_angle), y: 250 + 200*Math.sin(_angle), r: 5, color:color()}); createArc({x: 250 + 150*Math.cos(_angle), y: 250 + 150*Math.sin(_angle), r: 5, color:color()}); createArc({x: 250 + 100*Math.cos(_angle), y: 250 + 100*Math.sin(_angle), r: 5, color:color()}); } }; init(); var globalInterval = setInterval(function() { ctx.clearRect(0, 0, 500, 500); var count = 0; for(var i=0; i<init_count; i++) { var arc = arcList[i]; arc.run ? arc.run() : count++; } if(count == init_count) { if(init_time >= 2) { reInit(); return; } init(); } }, 100); </script> </body> </html>
Readers who are interested in more content related to js special effects can check out the special topics of this site: "Summary of jQuery animation and special effects usage" and "Summary of common classic special effects of jQuery"
I hope this article will be helpful to everyone in JavaScript programming.

Vue和Canvas:如何实现手写签名和手势识别功能引言:手写签名和手势识别功能在现代应用程序中越来越常见,它们可以为用户提供更加直观和自然的交互方式。Vue.js作为一款流行的前端框架,搭配Canvas元素可以实现这两个功能。本文将介绍如何使用Vue.js和Canvas元素来实现手写签名和手势识别功能,并给出相应的代码示例。一、手写签名功能实现要实现手写签

canvas的优势有强大的绘图功能、高性能、跨平台兼容性、支持多种图形格式、可以与其他Web技术集成、可以实现动态效果和可以实现复杂的图像处理。详细介绍:1、Canvas提供了丰富的绘图功能,可以绘制各种形状、线条、文本、图像等;2、Canvas在浏览器中直接操作像素,因此具有很高的性能;3、Canvas是基于HTML5标准的一部分,可以在各种现代浏览器上运行等等。

canvas特效有粒子效果、线条动画、图片处理、文字动画、音频可视化、3D效果、游戏开发等。详细介绍:1、粒子效果,通过控制粒子的位置、速度和颜色等属性来实现各种效果,如烟花、雨滴、星空等;2、线条动画,通过在画布上绘制连续的线条,创建出各种动态的线条效果;3、图片处理,通过对图片进行处理,可以实现各种炫酷的效果,如图片切换、图片特效等;4、文字动画等等特性。

如何利用Vue和Canvas创建逼真的天气动态背景引言:在现代网页设计中,动态背景效果是吸引用户眼球的重要元素之一。本文将介绍如何利用Vue和Canvas技术来创建一个逼真的天气动态背景效果。通过代码示例,你将学习如何编写Vue组件和利用Canvas绘制不同天气场景,从而实现一个独特而吸引人的背景效果。步骤一:创建Vue项目首先,我们需要创建一个Vue项目。

canvas插件有Fabric.js、EaselJS、Konva.js、Three.js、Paper.js、Chart.js和Phaser。详细介绍:1、Fabric.js 是一个基于Canvas的开源 JavaScript 库,它提供了一些强大的功能;2、EaselJS是CreateJS库中的一个模块,它提供了一套简化了Canvas编程的API;3、Konva.js等等。

Vue和Canvas:如何实现图片的马赛克效果引言:随着Web技术的不断发展,越来越多的人开始使用Vue框架来构建交互式的前端应用。而在前端开发中,常常需要为用户提供图片处理的功能。本文将介绍如何利用Vue和Canvas实现图片的马赛克效果,为用户带来更好的视觉体验。一、马赛克效果概述马赛克效果是一种将图像的细节部分进行像素化处理,使得整个图像变得模糊和抽象

Vue和Canvas:如何实现视频播放器的定制化界面引言:在现代互联网时代,视频已经成为人们生活中必不可少的一部分。为了提供良好的用户体验,许多网站和应用程序都提供了自定义的视频播放器界面。本文将介绍如何使用Vue和Canvas技术实现一个定制化的视频播放器界面。一、前期准备在开始之前,您需要确保您已经安装了Vue和Canvas,并且熟悉这两种技术的基本用法

canvas引擎有Three.js、Pixi.js、EaselJS、Konva.js、Paper.js等。详细介绍:1、Pixi.js,提供了简单易用的API,支持精灵、纹理、滤镜等功能,同时还提供了丰富的工具和插件,方便开发者进行交互、动画和优化等操作;2、Pixi.js,提供了简单易用的API,支持精灵、纹理、滤镜等功能,还提供了丰富的工具和插件;3、EaselJS等等。


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