Home > Article > Web Front-end > A simple way to draw a circle with js+canvas_javascript skills
The example in this article describes the simple method of drawing circles with js+canvas. Share it with everyone for your reference, the details are as follows:
The screenshot of the running effect is as follows:
The specific code is as follows:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <title>canvas画圆圈</title> <script type="text/javascript" > function drawCircle(id){ var canvas = document.getElementById(id); if(canvas ) { var context = canvas.getContext("2d"); context.fillStyle = "gray"; context.strokeStyle = "black"; context.fillRect(0, 0, 400, 400); context.beginPath(); context.arc(100, 100, 50, 0, Math.PI*2, true); context.closePath(); context.fillStyle = "green"; context.fill(); } else { return; } } window.onload = function () { drawCircle("canvas"); } </script> </head> <body> <canvas id="canvas" width="400" style="background:red;" height="400"></canvas> <hr /> </body> </html>
Readers who are interested in more JavaScript-related content can check out the special topics on this site: "Summary of JavaScript animation special effects and techniques" and "Summary of JavaScript motion effects and techniques"
I hope this article will be helpful to everyone in JavaScript programming.