Home >Web Front-end >HTML Tutorial >小游戏别踩白块_html/css_WEB-ITnose

小游戏别踩白块_html/css_WEB-ITnose

WBOY
WBOYOriginal
2016-06-24 11:36:531282browse

有图有真相,先上图再说

照旧贴出代码

<!DOCTYPE html><html><head>    <meta charset="utf-8">    <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">    <title>别踩白块</title>    <style type="text/css">    html,    body {        height: 100%;        font-size: 62.5%;    }        body,    div,    ul,    li {        padding: 0;        margin: 0;    }        section {        width: 100%;        height: 100%;        position: relative;    }        #container {        position: absolute;        top: -276px;        padding: 0 20px;        width: 100%;        height: 1460px;        background: #eee;    }        .row {        margin-top: 30px;        overflow: hidden;        list-style: none;        display: flex;    }        .col {        flex: 1;        margin-right: 3%;        margin-bottom: 5px;        height: 20rem;        border-radius: 5px;        border: 1px solid gray;        box-shadow: 5px 5px 5px gray;        background: #fff;    }        .col:last-child {        margin: 0 5px 5px 0;    }        footer {        position: fixed;        bottom: 0;        height: 28%;        width: 100%;        text-align: center;        font: bold 5rem/100px "microsoft yahei";        background: gray;    }        .action {        width: 300px;        height: 100px;        font-size: inherit;    }        .black {        background: #000;    }    </style></head><body>    <section>        <div id="container"></div>    </section>    <footer>        <button class="action" onclick="star()">Action</button>        <div class="level">第<span id="chapter">1</span>关</div>        <div class="score">您的总分是:<span id="num">0</span></div>    </footer>    <script>    //设置定时器操作句柄    var clock = null;    //设置游戏状态 0:游戏进行中 1:游戏暂停 2:游戏失败    var state = 0;    //设置游戏速度,默认速度为2    var speed = 2;    //根据id获取元素    function $(id) {        return document.getElementById(id);    }    //创建div    function createDiv(className) {        var div = document.createElement("div");        div.className = className;        return div;    }    //创建row    function createRow() {        var con = $("container");        var row = createDiv("row");        var classes = createBlank();        for (var i = 0; i < 4; i++) {            row.appendChild(createDiv(classes[i]));        }        //判断container内是否有子元素        if (con.firstChild == null) {            con.appendChild(row);        } else {            con.insertBefore(row, con.firstChild)        }    }    //创建随机黑块    function createBlank() {        var arr = ['col', 'col', 'col', 'col'];        var i = Math.floor(Math.random() * 4);        arr[i] = 'col black';        return arr;    }    //向下滑动动画    function move() {        var con = $("container");        var top = parseInt(window.getComputedStyle(con, null)["top"]);        if (speed + top > 0) { //如果一步走过头,则强制top等于零            top = 0;        } else {            top += speed;        }        con.style.top = top + "px";        //如果最上的块完全掉下来时top==0,此时需在这行上追加一行        if (top == 0) {            createRow();            con.style.top = "-23rem";            var rows = con.children;            if ((rows.length == 5) && (rows[rows.length - 1].pass != 1)) {                fail();            } else {                deleteRow();            }        }    }    //加速函数    function accelerate() {        speed += 2;        if (speed == 20) {            alert("饶了我吧,你的电脑太卡了!");        }    }    //删除最后一行    function deleteRow() {        var con = $("container");        con.removeChild(con.lastChild);    }    //动画开始    function star() {        clock = window.setInterval('move()', 10);    }    //点击黑块颜色变白    $("container").onclick = function(event) {            judge(event);        }    //判断是成功还是失败    function judge(event) {        if (state == 2) {            alert("游戏失败,请重新开始!");            gameInit();            return;        }        if (event.target.className.indexOf("black") == -1) {            fail();        } else {            event.target.className = "col";            event.target.parentNode.pass = 1;            score();        }    }    //游戏失败或结束    function fail() {        clearInterval(clock);        state = 2;        alert("游戏失败,请重新开始!");        var con = $("container");        con.style.top = "-276px";        gameInit();    }    //游戏初始化    function gameInit() {        var con = $("container");        var childNum = con.children.length;        for (var i = 0; i < childNum; i++) {            deleteRow();        }        init();        $('num').innerHTML = 0;        state = 0;    }    //页面初始化    function init() {        for (var i = 0; i < 4; i++) {            createRow();        }    }    //计分    function score() {        var newScore = parseInt($('num').innerHTML) + 1;        var newChpater = parseInt($('chapter').innerHTML) + 1        $('num').innerHTML = newScore;        if (newScore % 20 == 0) {            $("chapter").innerHTML = newChpater;            accelerate();        }    }    init();    </script></body></html>

  玩了几次,感觉还不错!其实早就想做这个游戏了,苦于没思路。现参考网上教程,终于解决了。

希望大家可以试着玩玩,若有BUG,请留言。

Statement:
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn