As a successful open source framework for JavaScript, Prototype.js encapsulates many useful functions. Although the official document does not provide any, a search on Google revealed a lot of related documents. However, I still encountered it in the process of learning to use it. I have come up with some questions. I hope familiar friends can give me more advice. I pay attention to these points when learning prototype.js. At the same time, I also talk about the learning results and problems encountered for each point. ^_^
1. Creation of classes
prototype.js has been encapsulated, this is very simple.
var Person=Class.create();
This creates a Person class, which must provide the implementation of the initialize method:
Person.prototype={
initialize:function(){
, can be customized as parameterized.
You can see that after defining a class in this way, it is clearly different from JavaScript's original method of defining a class through function. In this case, we can use Class.create to define the class. Use function to define functions directly.
Classes usually also involve the definition of static members (static in nature) and instance members (which need to be instantiated before they can be called).
This is also very easy in JavaScript:
Static members:
var Person={
name:'person',
getName:function(){return 'person' }
};
The Person.getName above can be called directly, but the eat method needs to be called through var person=new Person();person.eat();.
2. Class inheritance
Class inheritance is actually supported by JavaScript itself, but prototype provides another method.
According to the implementation supported by javascript:
var Student=Class.create();
Student.prototype=new Person();
In this way, Student inheritance to Person.
This can be achieved when using prototype:
var Student=Class.create();
Object.extend(Student.prototype,Person.prototype);
Subclasses need to When adding methods, you can use
Student.prototype.study=function(){};
or
Object.extend(Student.prototype,{
study:function(){}
} );
3. Event mechanism (monitoring and observation of class method execution)
I have encountered some doubts about the event mechanism. As an event mechanism, it mainly needs to provide the definition of events, the monitoring of events and Observation of events.
In JavaScript, events need to start with on, that is, as events, they need to be named like onclick:
Add an external event to the above Student, such as:
Student.prototype. study=function(){
This.onstudy();
}
Student.prototype.onstudy=function(){};
This onstudy is implemented by the corresponding instance, for example The example uses this method:
function studyThis(){
alert("study this");
}
var student=new Student();
student.onstudy=studyThis() ;
We usually want to monitor and observe events. Based on the bindAsEventListener and Observe provided by prototype, we tried this:
study.onstudy=watchStudy.bindAsEventListener(this);
function watchStudy(event){
alert("watch study");
}
According to the event mechanism, when executing study, you should be able to see two prompts: study this and watch study, but after the final execution, only I can see watch study prompts, why is this? According to the concept of listener, the original method should not be overwritten. However, I looked at the source code of prototype.js and found that the original method will indeed be overwritten according to the above writing method.
Observe tried this:
Event.observe(study,'study',watchStudy,false);
According to the observation mechanism, you should see two prompts when executing study, but After the final execution, this line had no effect at all.
Why is this?

The main difference between Python and JavaScript is the type system and application scenarios. 1. Python uses dynamic types, suitable for scientific computing and data analysis. 2. JavaScript adopts weak types and is widely used in front-end and full-stack development. The two have their own advantages in asynchronous programming and performance optimization, and should be decided according to project requirements when choosing.

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Python and JavaScript each have their own advantages, and the choice depends on project needs and personal preferences. 1. Python is easy to learn, with concise syntax, suitable for data science and back-end development, but has a slow execution speed. 2. JavaScript is everywhere in front-end development and has strong asynchronous programming capabilities. Node.js makes it suitable for full-stack development, but the syntax may be complex and error-prone.

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JavaScript can be used for front-end and back-end development. The front-end enhances the user experience through DOM operations, and the back-end handles server tasks through Node.js. 1. Front-end example: Change the content of the web page text. 2. Backend example: Create a Node.js server.

Choosing Python or JavaScript should be based on career development, learning curve and ecosystem: 1) Career development: Python is suitable for data science and back-end development, while JavaScript is suitable for front-end and full-stack development. 2) Learning curve: Python syntax is concise and suitable for beginners; JavaScript syntax is flexible. 3) Ecosystem: Python has rich scientific computing libraries, and JavaScript has a powerful front-end framework.

The power of the JavaScript framework lies in simplifying development, improving user experience and application performance. When choosing a framework, consider: 1. Project size and complexity, 2. Team experience, 3. Ecosystem and community support.

Introduction I know you may find it strange, what exactly does JavaScript, C and browser have to do? They seem to be unrelated, but in fact, they play a very important role in modern web development. Today we will discuss the close connection between these three. Through this article, you will learn how JavaScript runs in the browser, the role of C in the browser engine, and how they work together to drive rendering and interaction of web pages. We all know the relationship between JavaScript and browser. JavaScript is the core language of front-end development. It runs directly in the browser, making web pages vivid and interesting. Have you ever wondered why JavaScr


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