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js+vml creates 3D page effect code_javascript skills

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2016-05-16 19:05:581097browse

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]<script> var q=40; var r=(q*3.1415926)/180 var v=new Array() var l=new Array() v[0]="0,400,0" v[1]="100,350,15" v[2]="200,400,0" v[3]="0,400,300" v[4]="100,350,285" v[5]="200,400,300" v[6]="30,400,30" v[7]="30,450,30" v[8]="170,450,30" v[9]="170,400,30" v[10]="30,400,270" v[11]="30,450,270" v[12]="170,450,270" v[13]="170,400,270" v[14]="170,410,210" v[15]="170,450,210" v[16]="170,410,230" v[17]="170,450,230" v[18]="170,400,100" v[19]="170,430,100" v[20]="170,400,130" v[21]="170,430,130" v[22]="170,415,100" v[23]="170,415,130" v[24]="170,400,115" v[25]="170,430,115" v[26]="400,410,0" v[27]="400,415,0" v[28]="400,430,0" v[29]="390,420,5" v[30]="410,420,0" v[31]="390,450,5" v[32]="410,450,0" l[0]=Array(0,1) l[1]=Array(1,2) l[2]=Array(2,0) l[3]=Array(3,4) l[4]=Array(4,5) l[5]=Array(5,3) l[6]=Array(0,3) l[7]=Array(1,4) l[8]=Array(2,5) l[9]=Array(6,7) l[10]=Array(7,8) l[11]=Array(8,9) l[12]=Array(10,11) l[13]=Array(11,12) l[14]=Array(12,13) l[15]=Array(7,11) l[16]=Array(8,12) l[17]=Array(14,15) l[18]=Array(14,16) l[19]=Array(16,17) l[20]=Array(18,19) l[21]=Array(18,20) l[22]=Array(19,21) l[23]=Array(20,21) l[24]=Array(22,23) l[25]=Array(24,25) var lr=new Array() lr[0]=Array(26,28) lr[1]=Array(27,29) lr[2]=Array(27,30) lr[3]=Array(28,31) lr[4]=Array(28,32) function $(obj){return document.getElementById(obj)} function getxy(s){ var t=s.split(",") var a=new Array() a[0]=t[0]-0+t[2]*Math.cos(r) a[1]=t[1]-t[2]*Math.sin(r) return a.join() } function setline(){ var str="" for(var i=0;i<l.length;i++){ str+="<v:line from =\""+getxy(v[l[i][0]])+"\" to = \""+getxy(v[l[i][1]])+"\" strokeColor=\"Gray\"/>" } $("box").innerHTML=str } function set_jd(s){ q=s r=(q*3.1415926)/180 setline() set_ren() } function set_ren(){ var str="" for(var i=0;i<lr.length;i++){ str+="<v:line from =\""+getxy(v[lr[i][0]])+"\" to = \""+getxy(v[lr[i][1]])+"\">" if(i==0) str+="<v:stroke StartArrow=\"Oval\"/>" str+="" } $("ren").innerHTML=str } var timer; function Run (n) { Stop(); timer = window.setInterval(function(){set_jd(q+n)},200); } function Stop () { window.clearInterval(timer); } setline() set_ren() Run(+1) </script>
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