The function of eval is actually very simple. It is to pass a string to the JS interpreter, and the Javascript interpreter will interpret the string into Javascript code and execute it.
The simplest example:
eval("alert(1 1)");
Very simple, interpret the string into JS The code is executed and 2 pops up.
Of course, the above example is just a toy, and no one would be stupid enough to use it in reality. I think the most basic way to use the eval function is in the DOM. For example, if we have div1, div2, and div3, then there is no way to get our ID when using document.getElementByID. So the simplest way is to use it in a for loop. Use eval to splice such a program. For example:
After talking about the most basic usage, I believe everyone is still interested in this function. If this function only has so many uses, it would be too boring. Then let's take a look at the eval() function bit by bit.
Let’s start with the scope of eval and look at this function:
The code is very simple and the result can pop up 3. Next, compare this code:
The result is that 3 pops up first, then undefined.
Then explain: the code dynamically executed by the eval() function does not create a new scope, and its code is executed in the current scope. So in other words, the eval() function can also use this, argument and other objects in the current scope.
In IE, a function very similar to eval() is supported called: execScript(). We can write a simple code.
The result is that two 3s pop up, which also shows the characteristics of the execScript function. First of all, it is similar to eval and can interpret strings into JS The code is executed, but its scope is not the current scope, but the global scope. When we put the above code into Firefox and Google Chrome and try it: we find that the code on execScript is invalid on Firefox, which also illustrates a problem. There is a problem with the browser compatibility of the execScript code.
Then this leads to the question, how can we bring together the "advantages" of these two functions, that is, global browser compatibility. I searched online and summarized it myself. It looks like this:
This can be perfectly compatible with FF and IE. The essential code is that eval and window.eval are not equivalent in FF. This is a very strange thing.
In addition, we can also use eval with to achieve some weird tricks.
We can write code like this in a general sense:
var obj = function () {
this.a = 1;
this.b = 2;
this.c = 5;
this.fun = function () {
this.c = this.a this.b;
}
};
var o = new obj();
o.fun();
alert(o.c);
Or like this:
var obj = {
a: 1,
b: 2,
c: 5,
fun: function () {
this.c = this.a this.b;
}
}
Or this:
var obj = function () {
this.a = 1;
this.b = 2;
this.c = 5;
};
obj.prototype.fun = function () {
this.c = this.a this.b;
}
var o = new obj();
o.fun();
alert(o.c);
No matter what, are you tired of this? Then let us take a very different approach, so that it may be more comfortable for the senses at least.
This is very forced, so good, we are not going to discuss whether it looks comfortable or not. Let's discuss such a situation.
<script> <BR>var DBCommon = function ( ) { <BR>alert("1."); CreateConnection(); <BR>alert("2."); OpenConnection(); <BR>alert("3."); CreateCommand(); <BR> alert("4."); ExcuteCommand(); <BR>alert("5."); CloseConnection(); <BR>} <BR>var SQLServerCommon = { <BR>CreateConnection: function () { alert(" Establish a SQL Server connection"); }, <BR>OpenConnection: function () { alert("Open a SQL Server connection"); }, <BR>CreateCommand: function () { alert("Create a SQL Server command"); }, <BR>ExcuteCommand: function () { alert("Execute DSQL Server command"); }, <BR>CloseConnection: function () { alert("Close SQL Server connection"); } <BR>}; <BR>var OracleCommon = { <BR>CreateConnection: function () { alert("Establish an Oracle connection"); }, <BR>OpenConnection: function () { alert("Open an Oracle connection"); }, <BR>CreateCommand : function () { alert("Create ¨Oracle command"); }, <BR>ExcuteCommand: function () { alert("Execute DOracle command"); }, <BR>CloseConnection: function () { alert("Close ?Oracle connection"); } <BR>}; <BR>with (SQLServerCommon) { <BR>eval("forSQLServer=" DBCommon); <BR>} <BR>with (OracleCommon) { <BR>eval(" forOracle=" DBCommon); <BR>} <BR>forSQLServer(); <BR>forOracle(); <BR></script>
Can we think of this as What about a crude template method pattern? hehe. We can also call this using eval and with to change the context of the function.
But then again, Eval is rarely used in general situations, and we can completely avoid using it.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.

The main uses of JavaScript in web development include client interaction, form verification and asynchronous communication. 1) Dynamic content update and user interaction through DOM operations; 2) Client verification is carried out before the user submits data to improve the user experience; 3) Refreshless communication with the server is achieved through AJAX technology.

Understanding how JavaScript engine works internally is important to developers because it helps write more efficient code and understand performance bottlenecks and optimization strategies. 1) The engine's workflow includes three stages: parsing, compiling and execution; 2) During the execution process, the engine will perform dynamic optimization, such as inline cache and hidden classes; 3) Best practices include avoiding global variables, optimizing loops, using const and lets, and avoiding excessive use of closures.

Python is more suitable for beginners, with a smooth learning curve and concise syntax; JavaScript is suitable for front-end development, with a steep learning curve and flexible syntax. 1. Python syntax is intuitive and suitable for data science and back-end development. 2. JavaScript is flexible and widely used in front-end and server-side programming.

Python and JavaScript have their own advantages and disadvantages in terms of community, libraries and resources. 1) The Python community is friendly and suitable for beginners, but the front-end development resources are not as rich as JavaScript. 2) Python is powerful in data science and machine learning libraries, while JavaScript is better in front-end development libraries and frameworks. 3) Both have rich learning resources, but Python is suitable for starting with official documents, while JavaScript is better with MDNWebDocs. The choice should be based on project needs and personal interests.

The shift from C/C to JavaScript requires adapting to dynamic typing, garbage collection and asynchronous programming. 1) C/C is a statically typed language that requires manual memory management, while JavaScript is dynamically typed and garbage collection is automatically processed. 2) C/C needs to be compiled into machine code, while JavaScript is an interpreted language. 3) JavaScript introduces concepts such as closures, prototype chains and Promise, which enhances flexibility and asynchronous programming capabilities.

Different JavaScript engines have different effects when parsing and executing JavaScript code, because the implementation principles and optimization strategies of each engine differ. 1. Lexical analysis: convert source code into lexical unit. 2. Grammar analysis: Generate an abstract syntax tree. 3. Optimization and compilation: Generate machine code through the JIT compiler. 4. Execute: Run the machine code. V8 engine optimizes through instant compilation and hidden class, SpiderMonkey uses a type inference system, resulting in different performance performance on the same code.

JavaScript's applications in the real world include server-side programming, mobile application development and Internet of Things control: 1. Server-side programming is realized through Node.js, suitable for high concurrent request processing. 2. Mobile application development is carried out through ReactNative and supports cross-platform deployment. 3. Used for IoT device control through Johnny-Five library, suitable for hardware interaction.


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