function A(x) { this.x = x; } alert(A.prototype); alert(A.prototype.constructor);
According to the pop-up results, we can get: the prototype object is created by the constructor of the function. The properties it possesses can be shared by all objects. Initially, the prototype object points to an Object object and defines a constructor attribute. The attribute points to the constructor itself that defines the prototype object. Look at the following code again.
Code
function A(x) { A.prototype.x = x; } var obj = new A(10); alert(obj.x); alert(obj.constructor);
Because all properties of the prototype object can be shared by the object created by the constructor, the created object can access the constructor property here. At the same time, obj corresponds to an instance created by the prototype object (prototype), then override the constructor property. What will be the result?
Code
function A(x) { A.prototype.x = x; } var objA = new A(10); objA.constructor = function(x){ alert("重写obj的constructor属性");this.x = 20 }; objA.constructor(); alert(objA.x); var objB = new A(10); alert(objB.x);
According to the results, we can see that the first thing that pops up is "Rewrite the constructor attribute of obj", then 20 pops up, and 10 pops up. It can be seen that after we write and rewrite the constructor of the objA object, objB has not been changed. , so no matter how many attributes are added or modified to an object, it will not affect the original appearance of the attributes in its prototype object. In fact, it is easy to understand why js does this, because the behavior of one object cannot affect other objects, otherwise it will cause confusion.
Here, we can summarize the rules of the above code:
1. When we call an object, we first check the self-defined properties of the object itself and call it if it exists.
2. When its own properties do not exist, the reference of the prototype object defined by its constructor is called.
Then according to this rule, a prototype chain in JavaScript is formed, and we can define the inheritance relationship according to this rule.
function A(x) { A.prototype.x = x; } function B(x,y) { B.prototype.y = y; A.call(this,x); }
This code shows two functions. The B function inherits the A function. A.call(this.x) means passing the B object this to the A function for execution. Then, we also need the object constructed by the B function to contain all the characteristics of the A function, so we need to add this sentence.
B.prototype = new A();
alert(B.prototype.constructor);
First, we specify that the prototype of B is A. Therefore, the B function inherits the characteristics of the A function. According to the pop-up results, we can see that its constructor points to the A function, so are the characteristics of our B function lost? ? Therefore, we need to add a sentence and finally give the continued integration code.
function A(x) { A.prototype.x = x; A.prototype.ShowA = function(){ alert("A的Show方法!"); }; } function B(x,y) { B.prototype.y = y; A.call(this,x); B.prototype.ShowB = function(){ alert("B的Show方法!"); }; } B.prototype = new A(); B.prototype.constructor = B; var obj = new B(10,5); alert(obj.x); alert(obj.y); obj.ShowA(); obj.ShowB();
If you have any questions or errors, please feel free to make corrections and discuss them.

解决PHP报错:继承父类时遇到的问题在PHP中,继承是一种重要的面向对象编程的特性。通过继承,我们能够重用已有的代码,并且能够在不修改原有代码的情况下,对其进行扩展和改进。尽管继承在开发中应用广泛,但有时候在继承父类时可能会遇到一些报错问题,本文将围绕解决继承父类时遇到的常见问题进行讨论,并提供相应的代码示例。问题一:未找到父类在继承父类的过程中,如果系统无

如何在PHP中使用多态和继承来处理数据类型引言:在PHP中,多态和继承是两个重要的面向对象编程(OOP)概念。通过使用多态和继承,我们可以更加灵活地处理不同的数据类型。本文将介绍如何在PHP中使用多态和继承来处理数据类型,并通过代码示例展示它们的实际应用。一、继承的基本概念继承是面向对象编程中的一种重要概念,它允许我们创建一个类,该类可以继承父类的属性和方法

继承是一个概念,它允许我们从一个类访问另一个类的属性和行为。被继承方法和成员变量的类被称为超类或父类,而继承这些方法和成员变量的类被称为子类或子类。在Java中,我们使用“extends”关键字来继承一个类。在本文中,我们将讨论使用继承来计算定期存款和定期存款的利息的Java程序。首先,在您的本地机器IDE中创建这四个Java文件-Acnt.java−这个文件将包含一个抽象类‘Acnt’,用于存储账户详情,如利率和金额。它还将具有一个带有参数‘amnt’的抽象方法‘calcIntrst’,用于计

PHP中的封装技术及应用封装是面向对象编程中的一个重要概念,它指的是将数据和对数据的操作封装在一起,以便提供对外部程序的统一访问接口。在PHP中,封装可以通过访问控制修饰符和类的定义来实现。本文将介绍PHP中的封装技术及其应用场景,并提供一些具体的代码示例。一、封装的访问控制修饰符在PHP中,封装主要通过访问控制修饰符来实现。PHP提供了三个访问控制修饰符,

继承:继承是面向对象编程(OOP)中的一个基本概念,它允许类从其他类继承属性和行为。它是一种基于现有类创建新类的机制,促进代码重用并建立类之间的层次关系。继承基于"父子"或"超类-子类"关系的概念。从中继承的类被称为超类或基类,而继承超类的类被称为子类或派生类。子类继承其超类的所有属性(变量)和方法(函数),还可以添加自己独特的属性和方法或覆盖继承的属性和方法继承的类型在面向对象编程(OOP)中,继承是一个基本概念,它允许类从其他类中继承属性和行为。它促进

原神4.4版本新地图介绍,小伙伴们原神这次4.4版本也是迎来了璃月的海灯节,同时将在4.4版本推出一个新的地图区域,名为沉玉谷。根据提供的信息,沉玉谷实际上是翘英庄的一部分,但玩家更习惯称其为沉玉谷。下面就让小编来给大家介绍一下新地图吧。原神4.4版本新地图介绍4.4版本将开放璃月北部的「沉玉谷·上谷」、「沉玉谷·南陵」和「来歆山」,在「沉玉谷·上谷」已为旅行者开启传送锚点。※完成魔神任务序章·第三幕巨龙与自由之歌」后,将自动解锁该传送锚点。二、翘英庄当春日温煦的柔风再度抚过沉玉的山野,那馥郁的

如何使用Java强制继承代理final类?在Java中,final关键字用于修饰类、方法和变量,表示它们不可被继承、重写和修改。然而,在某些情况下,我们可能需要强制继承一个final类,以实现特定的需求。本文将讨论如何使用代理模式来实现这样的功能。代理模式是一种结构型设计模式,它允许我们创建一个中间对象(代理对象),该对象可以控制对另一个对象(被代理对象)的

原型,js中的一个对象,用于定义其他对象的属性和方法,每个构造函数都有一个prototype属性,这个属性是一个指针,指向一个原型对象,当创建新对象时,这个新对象会从其构造函数的prototype属性继承属性和方法。原型链,当试图访问一个对象的属性时,js会首先检查这个对象是否有这个属性,如果没有,那么js会转向这个对象的原型,如果原型对象也没有这个属性,会继续查找原型的原型。


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

SAP NetWeaver Server Adapter for Eclipse
Integrate Eclipse with SAP NetWeaver application server.

EditPlus Chinese cracked version
Small size, syntax highlighting, does not support code prompt function

Dreamweaver Mac version
Visual web development tools

Notepad++7.3.1
Easy-to-use and free code editor

VSCode Windows 64-bit Download
A free and powerful IDE editor launched by Microsoft
