我看到过很多人操作数组的时候, 对于数组中的非数字键名不使用引号
复制代码 代码如下:
$array[key] = $value;
我可以理解有些人可能会觉得这样的代码很”整洁”, 并且也能正常执行.
更甚至,如果他很”幸运的”php配置的好:
复制代码 代码如下:
error_reporting = ~E_NOTIC
他也许永远都沉浸在自己的”整洁”风格中, 看不到任何的NOTICE提示, 也不会意识到, 他这么做, 能损失多少的性能~
来, 我们一起来看看:
good.php:
复制代码 代码如下:
$array = array();
$i = 0;
while(++$i $array['good'] = 2;
}
?>
bad.php:
复制代码 代码如下:
$array = array();
$i = 0;
while(++$i $array[good] = 2;
}
?>
分别看运行时间(多次平均时间):
加引号的:
复制代码 代码如下:
$ time php -f good.php
real 0m0.013s
user 0m0.005s
sys 0m0.007
不加引号的:
复制代码 代码如下:
$ time php -f bad.php
PHP Notice: Use of undefined constant bad - assumed 'bad' in /home/huixinchen/tmp/bad.php
on line (此处省略999行NOTICE)
real 0m0.100s
user 0m0.020s
sys 0m0.029
看看,差别有多大?
哦, 或许我们应该模拟一下那些”幸运的”人们的情况, 去掉花费在记录NOTICE的开销, 看看~
复制代码 代码如下:
$ time php -f bad.php
real 0m0.037s
user 0m0.018s
sys 0m0.018
我们可以看出, 基本上, 使用引号,和不使用引号的效率损失在3倍以上
那么, 这些效率损失到哪里去了呢?
我们分别看下, 俩个文件生成的OPCODE序列:
good.php :
复制代码 代码如下:
filename: /home/huixinchen/tmp/good.php
compiled vars: !0 = $array, !1 = $i
line # op fetch ext return operands
-------------------------------------------------------------------------------
2 0 INIT_ARRAY ~0
1 ASSIGN !0, ~0
3 2 ASSIGN !1, 0
4 3 PRE_INC $3 !1
4 IS_SMALLER ~4 $3, 1000
5 JMPZ ~4, ->9
5 6 ZEND_ASSIGN_DIM !0, 'good'
7 ZEND_OP_DATA 2, $6
6 8 JMP ->3
8 9 RETURN 1
10* ZEND_HANDLE_EXCEPTIO
bad.php :
复制代码 代码如下:
filename: /home/huixinchen/tmp/bad.php
compiled vars: !0 = $array, !1 = $i
line # op fetch ext return operands
-------------------------------------------------------------------------------
2 0 INIT_ARRAY ~0
1 ASSIGN !0, ~0
3 2 ASSIGN !1, 0
4 3 PRE_INC $3 !1
4 IS_SMALLER ~4 $3, 1000
5 JMPZ ~4, ->10
5 6 FETCH_CONSTANT ~5 'bad'
7 ZEND_ASSIGN_DIM !0, ~5
8 ZEND_OP_DATA 2, $7
6 9 JMP ->3
8 10 RETURN 1
11* ZEND_HANDLE_EXCEPTIO
我们可以看出(其实,根据NOTICE的提示也知道), PHP会把没有引号引起来的键名当作是常量去获取, 当找不到的时候, 抛出一个NOTICE, 然后再根据”常量明”生成一个字符串, 然后再讲这个字符串做为键名继续~
聪明的你一定会想到, 可能会出现如下不可预期的错误:
复制代码 代码如下:
define('key_name' , 'laruence');
....
//省略很多行代码
$array[key_name] = 2; //变成了 $array['laruence'] = 2;
//这样的错误, 你会很郁闷吧?
明白了么? 数组中的非数字键的键名一定要有引号啊~
哦, 还记得有人会说, 那在字符串变量替换的时候, 写引号会导致错误,
恩, 标准写法:
复制代码 代码如下:
$string = "variable value is {$array['key']}"
我很赞同:”be lazy”, 但是, lazy也是应该有原则的.
最后, 好的代码,不应该通过关闭error_reporting来伪装.
附注, FETCH_CONSTANT OPCODE中找不到常量的相关逻辑:
复制代码 代码如下:
....
if (!zend_get_constant(opline->op2.u.constant.value.str.val,
opline->op2.u.constant.value.str.len, &EX_T(opline->result.u.var).tmp_var TSRMLS_CC)) {
zend_error(E_NOTICE, "Use of undefined constant %s - assumed '%s'",
opline->op2.u.constant.value.str.val,
opline->op2.u.constant.value.str.val);
EX_T(opline->result.u.var).tmp_var = opline->op2.u.constant;//获取"常量"名字符串
zval_copy_ctor(&EX_T(opline->result.u.var).tmp_var);//分配空间,生成字符串
}
....

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