The most common one is to detect navigator.userAgent (this can be used for all browsers, skip it).
The other is IE’s conditional comments. This article has a more detailed explanationhttp://www.jb51.net/article/29336.htm
The result of my test is that this form is available. The only thing that needs attention is that the space character between 'IE' and '8' in
var ieVersion = (function(){ return document.getElementById('ieVersion')})();
By analogy, you can get information about each version, and you can even add gt, gte, etc. to determine one type of version at a time.
An example of this writing method is:
So there is no need for other hacks in CSS, thus avoiding the need for hacks in IE Load the CSS one more time,
directly
.ie6 xx {}
.ie7 xx{}
.ie8 xx{}
xx{}
Second, since it can be written in the page, of course it can also be dynamically generated by JS . I googled it and found that some people actually do this.
The article address is as follows: http://www.jb51.net/article/29337.htm, the writing is quite detailed and the principle is very simple.
However, the shortcoming is that conditional comments are limited to JS, which is useless for CSS.
Continuing, since conditional comments can be dynamically generated to identify the IE version, the CSS hack based on IE should also be able to dynamically generate an HTML fragment and use style values to determine the version.
The following is the easiest form to think of. I tested and found that it works, but I also found a problem. Look at the following piece of code:
<script> <BR>var test = document.createElement('div'); <BR>test.innerHTML = '<span style="*color:red; _color:blue;">Dynamicly generated'; <BR>document.body.appendChild(test); <BR>< ;/script> <BR></script>
IE7 results:
IE6 results:

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C and JavaScript achieve interoperability through WebAssembly. 1) C code is compiled into WebAssembly module and introduced into JavaScript environment to enhance computing power. 2) In game development, C handles physics engines and graphics rendering, and JavaScript is responsible for game logic and user interface.

JavaScript is widely used in websites, mobile applications, desktop applications and server-side programming. 1) In website development, JavaScript operates DOM together with HTML and CSS to achieve dynamic effects and supports frameworks such as jQuery and React. 2) Through ReactNative and Ionic, JavaScript is used to develop cross-platform mobile applications. 3) The Electron framework enables JavaScript to build desktop applications. 4) Node.js allows JavaScript to run on the server side and supports high concurrent requests.

Python is more suitable for data science and automation, while JavaScript is more suitable for front-end and full-stack development. 1. Python performs well in data science and machine learning, using libraries such as NumPy and Pandas for data processing and modeling. 2. Python is concise and efficient in automation and scripting. 3. JavaScript is indispensable in front-end development and is used to build dynamic web pages and single-page applications. 4. JavaScript plays a role in back-end development through Node.js and supports full-stack development.

C and C play a vital role in the JavaScript engine, mainly used to implement interpreters and JIT compilers. 1) C is used to parse JavaScript source code and generate an abstract syntax tree. 2) C is responsible for generating and executing bytecode. 3) C implements the JIT compiler, optimizes and compiles hot-spot code at runtime, and significantly improves the execution efficiency of JavaScript.

JavaScript's application in the real world includes front-end and back-end development. 1) Display front-end applications by building a TODO list application, involving DOM operations and event processing. 2) Build RESTfulAPI through Node.js and Express to demonstrate back-end applications.


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