C language data structure: analysis of common interview questions
Data structures are key knowledge points in C language interviews: pointers and arrays: Understand pointers point to the array start address and are used to access and modify array elements. Linked List: Implement a one-way linked list to master the creation, insertion and deletion operations. Stack: Use arrays to build a stack, understand stack pressing, stacking and viewing stack top operations. Queue: Use arrays to implement queues to master the operations of joining, dequeuing and viewing team heads.
C Language Data Structure: Analysis of Common Interview Questions
In many programming interviews, data structures are inevitable topics. Mastering common data structures and their applications in C is crucial for job seekers.
1. Pointer and array
-
Understand the principle of pointers pointing to the starting address of an array.
int arr[] = {1, 2, 3, 4, 5}; int *ptr = arr; // Point to the first element of the array
-
Use pointers to access and modify array elements.
printf("%d\n", *ptr); // Output 1 *ptr ; // Point to the next array element printf("%d\n", *ptr); // Output 2
2. Link list
-
Implement unidirectional linked lists and their basic operations (create, insert, delete).
struct node { int data; struct node *next; }; struct node *head = NULL; // header of linked list// create linked list void create_list(int data) { struct node *new_node = malloc(sizeof(struct node)); new_node->data = data; new_node->next = NULL; if (head == NULL) { head = new_node; } else { struct node *current = head; while (current->next != NULL) { current = current->next; } current->next = new_node; } } // Insert node to specific location of the linked list void insert_node(int data, int position) { struct node *new_node = malloc(sizeof(struct node)); new_node->data = data; if (position == 0) { new_node->next = head; head = new_node; } else { struct node *current = head; for (int i = 0; i < position - 1 && current != NULL; i ) { current = current->next; } if (current != NULL) { new_node->next = current->next; current->next = new_node; } } } // Delete node void delete_node(int position) { struct node *current = head; if (position == 0) { head = head->next; } else { for (int i = 0; i < position - 1 && current != NULL; i ) { current = current->next; } if (current != NULL && current->next != NULL) { struct node *temp = current->next; current->next = temp->next; free(temp); } } }
3. Stack
-
Implement the stack and use array simulation to understand the basic operations of the stack (press the stack, out the stack, view the top of the stack).
#define MAX_SIZE 100 int stack[MAX_SIZE]; int top = -1; // top pointer// stack push(int data) { if (top == MAX_SIZE - 1) { printf("Stack overflow\n"); } else { stack[top] = data; } } // Int pop() { if (top == -1) { printf("Stack underflow\n"); return -1; } else { return stack[top--]; } } // View the top element of the stack int peek() { if (top == -1) { printf("Empty stack\n"); return -1; } else { return stack[top]; } }
4. Queue
-
Use arrays to implement queues to understand the basic operations of queues (enter, dequeue, and view the team leader).
#define MAX_SIZE 100 int queue[MAX_SIZE]; int front = -1, rear = -1; // Enlist void enqueue(int data) { if ((front == 0 && rear == MAX_SIZE - 1) || (rear 1 == front)) { printf("Queue overflow\n"); } else if (front == -1) { front = rear = 0; queue[rear] = data; } else if (rear == MAX_SIZE - 1) { rear = 0; queue[rear] = data; } else { rear ; queue[rear] = data; } } // Dequeue int dequeue() { if (front == -1) { printf("Queue underflow\n"); return -1; } else if (front == rear) { int data = queue[front]; front = rear = -1; return data; } else { int data = queue[front]; front ; return data; } } // View the team's head element int peek() { if (front == -1) { printf("Queue empty\n"); return -1; } else { return queue[front]; } }
The above is the detailed content of C language data structure: analysis of common interview questions. For more information, please follow other related articles on the PHP Chinese website!

There are significant differences in the learning curves of C# and C and developer experience. 1) The learning curve of C# is relatively flat and is suitable for rapid development and enterprise-level applications. 2) The learning curve of C is steep and is suitable for high-performance and low-level control scenarios.

There are significant differences in how C# and C implement and features in object-oriented programming (OOP). 1) The class definition and syntax of C# are more concise and support advanced features such as LINQ. 2) C provides finer granular control, suitable for system programming and high performance needs. Both have their own advantages, and the choice should be based on the specific application scenario.

Converting from XML to C and performing data operations can be achieved through the following steps: 1) parsing XML files using tinyxml2 library, 2) mapping data into C's data structure, 3) using C standard library such as std::vector for data operations. Through these steps, data converted from XML can be processed and manipulated efficiently.

C# uses automatic garbage collection mechanism, while C uses manual memory management. 1. C#'s garbage collector automatically manages memory to reduce the risk of memory leakage, but may lead to performance degradation. 2.C provides flexible memory control, suitable for applications that require fine management, but should be handled with caution to avoid memory leakage.

C still has important relevance in modern programming. 1) High performance and direct hardware operation capabilities make it the first choice in the fields of game development, embedded systems and high-performance computing. 2) Rich programming paradigms and modern features such as smart pointers and template programming enhance its flexibility and efficiency. Although the learning curve is steep, its powerful capabilities make it still important in today's programming ecosystem.

C Learners and developers can get resources and support from StackOverflow, Reddit's r/cpp community, Coursera and edX courses, open source projects on GitHub, professional consulting services, and CppCon. 1. StackOverflow provides answers to technical questions; 2. Reddit's r/cpp community shares the latest news; 3. Coursera and edX provide formal C courses; 4. Open source projects on GitHub such as LLVM and Boost improve skills; 5. Professional consulting services such as JetBrains and Perforce provide technical support; 6. CppCon and other conferences help careers

C# is suitable for projects that require high development efficiency and cross-platform support, while C is suitable for applications that require high performance and underlying control. 1) C# simplifies development, provides garbage collection and rich class libraries, suitable for enterprise-level applications. 2)C allows direct memory operation, suitable for game development and high-performance computing.

C Reasons for continuous use include its high performance, wide application and evolving characteristics. 1) High-efficiency performance: C performs excellently in system programming and high-performance computing by directly manipulating memory and hardware. 2) Widely used: shine in the fields of game development, embedded systems, etc. 3) Continuous evolution: Since its release in 1983, C has continued to add new features to maintain its competitiveness.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

AI Hentai Generator
Generate AI Hentai for free.

Hot Article

Hot Tools

MinGW - Minimalist GNU for Windows
This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

Dreamweaver CS6
Visual web development tools

WebStorm Mac version
Useful JavaScript development tools

ZendStudio 13.5.1 Mac
Powerful PHP integrated development environment

Notepad++7.3.1
Easy-to-use and free code editor