


Xenoblade Chronicles X: Definitive Edition deserves its subtitle. The game screen is cooler, has better control, and has a lot of improvements in quality of life. It also has some bigger and more fulfilling content that will surely have a huge impact on returning players, while also bringing a more "final" experience to both old and new players.
But what are the improvements in this remake? What makes the final version worth it, and if you've already explored Mira's search for BLADE on the Wii U, why buy it on the Switch? Of course, that's what this list is for.
Brand new story content
Let's solve this behemoth first, okay? "Alien Sword X: The Final Edition" contains a brand new story . This is especially touching, as the original game ends are rather vague .
Obviously, there are subsequent ideas for the surprising final scene of the Wii U version of X, but neither Alien 2 nor 3 solved these unsolved mysteries .
The post-game chapter ends the story of "Alien Sword X" , which is something fans are looking forward to seeing for nearly ten years. All this is made by...
A brand new area
Maybe we have sloppyly called the new story a behemoth. It's all thanks to a new area to explore , just like the rest of the Alien X, it's very extensive and offers quite a lot of game time .
The original "Alien Sword X" includes Primodia, Noktoum, Oblivia, Silvarum and Calderos . The final version adds Wollytaris , an amazing and beautiful floating continent.
New role
We've mentioned more characters, but it does deserve a separate section. After all, the final version has added several new players as a result . X already has a huge lineup of playable characters— sixteen to be exact—but now it has increased to twenty .
The new players themselves are great, they fit in perfectly into the existing story. If you're new to Mira's world, you may not even realize that they are newly added characters.
There are two new Skells . If you are not familiar with this area, Skells is the driving mecha in this game. You can't actually get into their cockpit until the story goes to a certain level, but thanks to the final version, you'll have more options before the game is over.
Get intimacy easily
In Alien X, one of your secondary goals is to get intimacy points for important allies and secondary characters . There are many intimacy tasks in the game, and many subsequent tasks require specific characters to reach a set intimacy level .
The problem is that in the Wii U version, it may take quite a bit of effort to improve the intimacy level . The system hasn't been removed (which is indeed a bit silly), but it has been improved with a simple and welcome tweak: now it's faster to get intimacy points .
BLADE level disappears
Old players of "Alien Sword X" will undoubtedly remember the BLADE level and related field skill levels . Raising these levels is necessary to obtain many treasures in the game , etc. This is a big deal.
In "Alien Sword X: The Final Edition", this thing disappeared. BLADE levels have been removed , and although wild skills still exist and need to be unlocked, they no longer involve their own upgrade system . This greatly reduces the tediousness overall.
Quick cooling
This is a combat mechanism that did not exist before . Look, cool quickly . By pressing the "Y" key to operate the skill that is still in cooldown , you can actually completely bypass the cooldown.
If this sounds like cheating, don't worry - it's not. The fast cooling bar has very limited power , so you can't rely on it for longer battles.
Instead, you should use the fast cooling to complete simple battles faster , or use them at critical moments of large battles .
Time stands on your side
The Alien Divine Sword series has some main features, including the day and night system . In X, if you want to reach a specific time to meet quest conditions, spawn monsters, etc., you need to spend time naturally or find a rest point and adjust there.
Now, just access the main menu and you can manually change the time at any time . Honestly, we prefer to keep the more immersive experience with the original method, but if we claim we haven't used this feature at all, it's a lie.
If you are passionate about this, be sure to take advantage of this in tasks where you need to wait for your character to appear in a specific location to meet your needs by switching time . In the long run, this technology can save a lot of time from the time you end up spending in the game, which can be said to be quite time to reach 100% completion.
Survey rate, shared experience value, etc.
Large adjustments are more than that. Five percent of each area you survey will give you a reward , and before the final version, the survey rate has little practical incentive effect. In addition to the prerequisites for advancing the main story, completing the regional survey is only a matter of honor.
Remember when we mentioned that the number of sixteen players increased to twenty? Well, when you can only have four players on your active ranks, there are a lot of characters that need to be upgraded separately. Now the experience points are obtained by the entire team , which saves us a lot of trouble.
Speaking of changing team members, you can change your active team members almost anywhere . Previously, you needed to head to a specific party location for each character in New Los Angeles , which could really slow down. In some cases, it may directly prevent us from trying more characters.
You can reset the battle points , make it easier to find mission goals and collections , have automatic saving function , clearer UI , and of course...
Gorgeous pictures and stable frame rates
It would be strange to port Wii U games to the Switch without at least some visual upgrades, and thankfully Monolith Soft spares no effort here. "Alien Sword X" looks clearer and more detailed , and overall, the characters look more unique, expressive , and better.
Performance on the Wii U can also be troublesome , resulting in a significant drop in frame rates in busy areas. In most cases, the final version runs at a stable 30 frames per second . Of course, it's not exactly 60 frames, but it's very smooth, and in our case, that's the most important thing.
The above is the detailed content of Xenoblade Chronicles X: Definitive Edition - 9 Biggest Differences Between The Remaster And The Original. For more information, please follow other related articles on the PHP Chinese website!

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