Web developers often draw inspiration from video game design. From the user interfaces of popular titles like Overwatch to the engaging mechanics of games such as Pokémon Go, game elements offer rich possibilities for enhancing web development projects. This approach allows for focused skill development by tackling specific game features rather than building entire games. This focused approach often exposes developers to new technologies and techniques.
This article demonstrates recreating the Among Us card swipe mechanic. For those unfamiliar, Among Us is a multiplayer game where players must identify imposters among crewmates while completing tasks. The card swipe task, despite its simplicity, has achieved memetic status due to its difficulty.
Interactive Demo
Here's a recreation of the Among Us card swipe: (The demo would be embedded here)
Let's explore the techniques used to build this demo.
Mouse and Touch Event Handling
The core functionality involves making the card draggable. The card follows the pointer horizontally while remaining vertically aligned with the reader. Dragging is limited to a specific range, and the card resets to its original position upon release.
This is achieved using mouse and touch event handlers. Three functions – for mousedown
, mousemove
, and mouseup
(or their touch equivalents) – manage the interaction. Here's a simplified JavaScript code snippet:
const card = document.getElementById('card'); const reader = document.getElementById('reader'); let active = false; let initialX; // Event listeners document.addEventListener('mousedown', dragStart); document.addEventListener('mousemove', drag); document.addEventListener('mouseup', dragEnd); document.addEventListener('touchstart', dragStart); document.addEventListener('touchmove', drag); document.addEventListener('touchend', dragEnd); // ... (dragStart, drag, dragEnd, and setTranslate functions as in the original) ...
Validating Swipes with performance.now()
Swipe validation checks speed and distance. Insufficient distance or incorrect speed results in an invalid swipe.
The card's position relative to the reader is checked in dragEnd
:
let status; // ... (check if card wasn't swiped all the way) ...
Swipe duration is measured using performance.now()
timestamps in dragStart
and dragEnd
.
// ... (timestamps taken at drag start and end using performance.now()) ...
The data-status
attribute of the reader element is updated based on the validation result. CSS then displays the appropriate message and illuminates a green or red light.
/* CSS for status messages and light indicators */
Enhancing the Visuals and Audio
Further refinements include using a custom font (DSEG) for a retro LCD look, adding a subtle jitter animation to the text using CSS:
/* CSS for jitter animation */
And finally, incorporating the original game's sound effects:
// ... (audio playback for valid/invalid swipes) ...
This enhances the overall user experience.
Replicating Game Mechanics
This Among Us card swipe recreation demonstrates how replicating game elements can broaden web development skills. By focusing on a specific game mechanic, developers can explore various technologies and design aspects within a manageable scope. Try replicating your favorite game mechanics – you might be surprised at what you learn!
The above is the detailed content of Recreating Game Elements for the Web: The Among Us Card Swipe. For more information, please follow other related articles on the PHP Chinese website!

Linking CSS files to HTML can be achieved by using elements in part of HTML. 1) Use tags to link local CSS files. 2) Multiple CSS files can be implemented by adding multiple tags. 3) External CSS files use absolute URL links, such as. 4) Ensure the correct use of file paths and CSS file loading order, and optimize performance can use CSS preprocessor to merge files.

Choosing Flexbox or Grid depends on the layout requirements: 1) Flexbox is suitable for one-dimensional layouts, such as navigation bar; 2) Grid is suitable for two-dimensional layouts, such as magazine layouts. The two can be used in the project to improve the layout effect.

The best way to include CSS files is to use tags to introduce external CSS files in the HTML part. 1. Use tags to introduce external CSS files, such as. 2. For small adjustments, inline CSS can be used, but should be used with caution. 3. Large projects can use CSS preprocessors such as Sass or Less to import other CSS files through @import. 4. For performance, CSS files should be merged and CDN should be used, and compressed using tools such as CSSNano.

Yes,youshouldlearnbothFlexboxandGrid.1)Flexboxisidealforone-dimensional,flexiblelayoutslikenavigationmenus.2)Gridexcelsintwo-dimensional,complexdesignssuchasmagazinelayouts.3)Combiningbothenhanceslayoutflexibilityandresponsiveness,allowingforstructur

What does it look like to refactor your own code? John Rhea picks apart an old CSS animation he wrote and walks through the thought process of optimizing it.

CSSanimationsarenotinherentlyhardbutrequirepracticeandunderstandingofCSSpropertiesandtimingfunctions.1)Startwithsimpleanimationslikescalingabuttononhoverusingkeyframes.2)Useeasingfunctionslikecubic-bezierfornaturaleffects,suchasabounceanimation.3)For

@keyframesispopularduetoitsversatilityandpowerincreatingsmoothCSSanimations.Keytricksinclude:1)Definingsmoothtransitionsbetweenstates,2)Animatingmultiplepropertiessimultaneously,3)Usingvendorprefixesforbrowsercompatibility,4)CombiningwithJavaScriptfo

CSSCountersareusedtomanageautomaticnumberinginwebdesigns.1)Theycanbeusedfortablesofcontents,listitems,andcustomnumbering.2)Advancedusesincludenestednumberingsystems.3)Challengesincludebrowsercompatibilityandperformanceissues.4)Creativeusesinvolvecust


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Dreamweaver CS6
Visual web development tools

WebStorm Mac version
Useful JavaScript development tools

PhpStorm Mac version
The latest (2018.2.1) professional PHP integrated development tool

mPDF
mPDF is a PHP library that can generate PDF files from UTF-8 encoded HTML. The original author, Ian Back, wrote mPDF to output PDF files "on the fly" from his website and handle different languages. It is slower than original scripts like HTML2FPDF and produces larger files when using Unicode fonts, but supports CSS styles etc. and has a lot of enhancements. Supports almost all languages, including RTL (Arabic and Hebrew) and CJK (Chinese, Japanese and Korean). Supports nested block-level elements (such as P, DIV),
