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In Monster Hunter Wilds, each weapon offers unique tactical advantages. The Lance, while perhaps less popular, boasts potent offensive and defensive capabilities. Mastering it allows for near-unscathed hunts without sacrificing damage. This build, while not definitively "best," provides a solid foundation for diverse situations.
The Lance's defensive strength stems from its shield, crucial due to the weapon's less effective dodge and the power of post-shield attacks. Despite its defensive focus, the Lance's attack speed, particularly with proper combos, makes the Burst skill exceptionally effective.
This build leverages the Lance's defensive potential, strategically incorporating damage taken to maximize offensive output. The right armor set amplifies this strategy, resulting in damage exceeding many other builds.
Lance Build Overview
This build centers on the rarity 7 Nu Udra 'a' armor set. Lower-rarity alternatives can create a functional, albeit less potent, version. The Nu Udra 'b' set offers more decoration slots but lacks key skills present in the 'a' version.
Slot | Item | Effect | Decorations |
---|---|---|---|
Weapon | Artian Lance | Attack / Blast Focus | Attack Jewel | Attack Jewel | Attack Jewel |
Head | Udra Mirehelm a | Resentment II | Counterstrike I | Physique Jewel | Physique Jewel |
Chest | Udra Miremail a | Resentment I | Burst I | Physique Jewel | Physique Jewel |
Arms | Udra Mirebraces a | Counterstrike II | Speed Eating II | Refresh Jewel |
Waist | Udra Mirecoil a | Resentment II | Speed Eating I | Refresh Jewel |
Legs | Udra Miregreaves a | Windproof II | Burst I | Chain Jewel |
Talisman | Chain Charm | Burst I |
The Mending Mantle is recommended to mitigate self-inflicted damage without potion use.
Skill Effects
This combination yields the following skill effects:
Resentment V | Significantly boosts attack during health recovery (red health bar). |
---|---|
Bad Blood II | Substantially enhances the Resentment attack buff. |
Burst IV | Increases attack after multiple hits (frequently active with the Lance). |
Counterstrike III | Boosts attack after knockback, synergizing with Resentment and Burst. |
Speed Eating III | Accelerates item consumption, crucial for rapid health recovery. |
Windproof II | Reduces wind damage and effects. |
Stamina Surge I | Increases stamina regeneration, aiding consistent blocking. |
Constitution IV | Reduces stamina consumption for blocking. |
Attack Boost III | Provides a flat attack increase. |
The strategy's counter-intuitive element: calculated damage intake. Sustaining minor hits, avoiding debilitating ones, activates Resentment, Bad Blood, and Burst for substantial damage boosts.
Lance Choice
The Artian Lance, with its blast effect and attack focus, is a strong choice. The rapid attacks frequently trigger the blast effect, while the high base attack synergizes with skill-based attack boosts.
Gameplay
This build demands awareness of monster attack patterns. Knowing when to absorb minor hits for damage boosts versus guarding is critical. Maintaining near-full health (one or two hits away) is ideal. After a calculated hit, unleash the amplified damage. Speed Eating facilitates quick healing between attacks. Burst consistently contributes damage even without Resentment and Counterstrike active.
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