Home >Mobile Game Tutorial >Mobile Game Guide >Mind Over Magic: Race Traits And Stats, Explained
In Mind Over Magic, efficiently managing students is crucial. This guide details how to leverage racial strengths and weaknesses to build a powerful mage team. Strategic race, element, and stat combinations are key to creating effective mages for your staff and underschool exploration.
This guide analyzes each race's strengths and weaknesses, offering strategies for maximizing their potential and mitigating drawbacks. Mastering these synergies is vital for overcoming the game's challenges.
Each mage has four stats: Health, Mana, Speed, and Power, graded from low to high. These grades determine growth potential, increasing with each level. Maximum level depends on wand level, apprenticeship, and staff position (ranging from 3 to 18). While early mages might have excellent potential, later hires with apprenticeships will ultimately surpass them.
Daily tasks are unaffected by stats; Power and Speed don't impact hunting, cleaning, or farming. Focus on stats primarily for combat. High attributes often outweigh specialized spells; a mage with good stats and basic spells can outperform a specialized caster with an ultimate spell.
Racial stats vary, so check new students for combat suitability before starting their apprenticeship. Quests unlocked after encountering the Jade and Ember dragons allow for stat improvements, but natural talent and specialization remain superior.
Five races populate your school, each with combat and management traits. Their impact intensifies as the game progresses. Convocation rituals (unlocked via relic archives) allow for race selection when summoning students, facilitating specific element/race combinations and relic equipping. Post-dragon encounter, race-specific questlines offer permanent mage boosts (regardless of questgiver/mage race matching). Completing these quests yields seal fragments for underschool access.
Race | Trait | Attribute Grades | Best Combat Spells | Academy Role | Relic Options |
---|---|---|---|---|---|
Human | Chance to ignore mana cost. | High mana, average others. | Fire damage scales with mana; benefits from mana cost ignore. | Efficient far from the crystal due to infrequent mana refills. | Power relics enhance combat damage. |
Raven Cult | High attributes, initial scar. | Above average in all. | High potential for diverse roles; requires individual stat checks. | Needs specialized schedules and accommodations to avoid scar triggers. | Conviction relics aid sanity management. |
Vivified | No conviction penalty from injuries or poor food. | High health, low others. | Earth magic shields scale with max HP, making them effective tanks. | Pain immunity allows continued work during emergencies. | Mana-boosting relics are crucial for combat. |
Wolfkin | Sleeps without beds, eats wild animals. | High speed, above average power. | Lightning damage scales with speed. | Easier early-game sanity management; good for initial staff. | Mana pool/regeneration relics are needed for extended combat. |
Shattered | Immune to status effects (poison, vines). | Good strength and speed, abysmal health. | Strong potential for most magic schools except earth. | Vine immunity makes them excellent harvesters. | Health-buffing relics are doubly effective (also increase shields). |
Optimal team composition shifts throughout the game.
Early Game: Prioritize races with easy sanity management (Wolfkin, Vivified). Early recruits have limited spellcasting (single element). Convocation rituals are unavailable, making race/element pairings challenging. Relics are absent. Level 8 spells have limited daily casts, necessitating team rotation.
Mid/Late Game: Replace early staff with stronger, optimized mages. Vivified and Wolfkin become less effective as their downsides are easier to mitigate. Growth potential discrepancies become significant, favoring specialized mages who utilize their attributes effectively.
The above is the detailed content of Mind Over Magic: Race Traits And Stats, Explained. For more information, please follow other related articles on the PHP Chinese website!