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Workerman itself doesn't have built-in functionality for playing sound notifications. It's primarily a networking library, focusing on handling connections and data transmission. To achieve sound notifications, you need to integrate Workerman with an external library or system call capable of audio playback. This typically involves using a separate process or thread within your Workerman application to handle the sound notification. The most common approach is to use a language-specific library to play sounds. For PHP (which is commonly used with Workerman), you could use a library like getid3
to decode audio files and then use a system command (like aplay
on Linux or start
on Windows) or a library that provides cross-platform compatibility, such as one based on FFMpeg.
The general process would involve these steps:
Yes, you can highly customize the sound notification. The level of customization depends on the audio library you choose. You can:
Several methods exist for implementing sound alerts within a Workerman application:
aplay
on Linux, start
on Windows) to play a sound file. This method is platform-specific and might not be suitable for cross-platform applications.getid3
(for metadata) combined with system calls or other more robust libraries can provide better control and cross-platform support, though they often involve more setup and configuration.swoole_async_exec
in Swoole, or similar mechanisms if using other asynchronous frameworks alongside Workerman) allows you to play sounds without blocking the main event loop, preventing delays in processing other messages.No, Workerman itself doesn't directly support integration with system sound APIs. Workerman is a networking library, not a multimedia library. It provides the infrastructure for receiving messages but relies on external libraries or system commands to handle sound playback. The interaction with system sound APIs happens indirectly through the chosen method (system commands or PHP libraries) you select to play the sounds. You'll need to handle the platform-specific aspects (e.g., using different commands for Windows and Linux) within your application logic.
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