Home >Mobile Game Tutorial >Mobile Game Guide >Two Point Museum: Complete Guide To Perks
In Two Point Museum's Bungle Wasteland museum, scientific exploration unlocks technological advancements and valuable perks. These perks enhance higher-rarity exhibits, boosting their stats and providing strategic advantages.
Perks act as power-ups, slotting into rarer exhibits (more slots for rarer items). While not essential, they significantly improve your best exhibits' performance.
Perks become available later in the Two Point Museum campaign, primarily within the Bungle Wasteland museum's technology and progress focus. Expedition discoveries and Places of Interest yield these unique power-ups.
Perk functionalities include:
These enhancements apply to any museum, despite initial discovery in Bungle Wasteland. An exhibit's rarity determines its perk slot capacity; rarer exhibits have more slots for customization.
Deconstructing exhibits also yields perks, increasing Enlightenment and providing a perk for replacement exhibits.
To install a perk, select a "Great" or higher-quality exhibit. A plus sign ( ) in the exhibit's information panel (under the Perks section) initiates the perk selection menu. Choose a perk from your collection.
A janitor installs the selected perk. The perk remains active until the exhibit is sold or analyzed. You can manually remove perks, discarding them in the process.
The above is the detailed content of Two Point Museum: Complete Guide To Perks. For more information, please follow other related articles on the PHP Chinese website!