Home >Web Front-end >JS Tutorial >How to use JavaScript and CSS to achieve web touch ripples animation effect?
Implementing a touch ripple effect involves creating a dynamically generated element that expands from the point of touch. This is typically achieved using JavaScript to handle the touch event and CSS to style and animate the ripple. Here's a breakdown:
touchstart
event. When a touch occurs, we create a new element (e.g., a <span>
or <div>
) absolutely positioned within the target element. This new element represents the ripple. We then position this ripple element at the exact coordinates of the touch using the touches[0].clientX
and touches[0].clientY
properties from the touch event.Styling the Ripple (CSS): The CSS styles the ripple's appearance. Key properties include:
position: absolute;
: Ensures the ripple is positioned relative to its parent.background-color: ...;
: Sets the ripple's color.border-radius: 50%;
: Creates a circular ripple.transform: scale(...);
: Used in conjunction with animation to control the ripple's expansion.opacity: ...;
: Controls the ripple's fade-out effect.scale
animation increases the ripple's size, while an opacity
animation fades it out. The animation duration controls the speed of the ripple. We can use CSS variables (custom properties) to easily adjust these parameters.Here's a basic code example:
<code class="javascript">const container = document.getElementById('container'); container.addEventListener('touchstart', (event) => { const touchX = event.touches[0].clientX; const touchY = event.touches[0].clientY; const ripple = document.createElement('span'); ripple.classList.add('ripple'); ripple.style.left = `${touchX}px`; ripple.style.top = `${touchY}px`; container.appendChild(ripple); setTimeout(() => { container.removeChild(ripple); }, 1000); // Remove ripple after animation completes });</code>
<code class="css">#container { position: relative; overflow: hidden; /* Important to contain the ripples */ } .ripple { position: absolute; background-color: rgba(0, 0, 255, 0.5); /* Example color */ border-radius: 50%; transform: scale(0); /* Initial state */ animation: rippleAnimation 1s ease-out forwards; /* Animation */ } @keyframes rippleAnimation { to { transform: scale(2.5); /* Final scale */ opacity: 0; /* Fade out */ } }</code>
Several CSS properties are vital for a realistic ripple:
border-radius: 50%;
: This creates the perfectly circular shape characteristic of a ripple.transform: scale(x);
: This property is key for animating the expansion of the ripple. The x
value is initially 0 and increases over time during the animation, making the ripple grow.opacity: x;
: This controls the ripple's transparency. Starting with an opacity of 1 (fully opaque) and animating it down to 0 (fully transparent) creates the fading effect as the ripple expands.animation
or transition
: Either animation
(for more complex animations) or transition
(for simpler animations) are essential for creating the smooth expansion and fade-out of the ripple. The duration
, timing-function
, and fill-mode
properties within these are crucial for fine-tuning the animation.position: absolute;
: This property allows precise positioning of the ripple within its parent container, based on the touch coordinates.box-shadow
(Optional): A subtle box-shadow
can enhance the realism by adding a slight highlight or depth to the ripple.Yes, you can achieve a smooth and performant touch ripple effect on mobile devices using JavaScript and CSS, but optimization is key. Here's how:
Customization is straightforward using CSS variables (custom properties) and JavaScript:
background-color
property in your CSS to change the ripple's color. Using CSS variables makes it easier to change the color globally. For example:<code class="javascript">const container = document.getElementById('container'); container.addEventListener('touchstart', (event) => { const touchX = event.touches[0].clientX; const touchY = event.touches[0].clientY; const ripple = document.createElement('span'); ripple.classList.add('ripple'); ripple.style.left = `${touchX}px`; ripple.style.top = `${touchY}px`; container.appendChild(ripple); setTimeout(() => { container.removeChild(ripple); }, 1000); // Remove ripple after animation completes });</code>
transform: scale(x);
value in your CSS animation or transition. A larger x
value results in a larger ripple. You can also dynamically adjust this value in JavaScript based on the target element's size.animation-duration
or transition-duration
property in your CSS to adjust the ripple's lifespan. For example:<code class="css">#container { position: relative; overflow: hidden; /* Important to contain the ripples */ } .ripple { position: absolute; background-color: rgba(0, 0, 255, 0.5); /* Example color */ border-radius: 50%; transform: scale(0); /* Initial state */ animation: rippleAnimation 1s ease-out forwards; /* Animation */ } @keyframes rippleAnimation { to { transform: scale(2.5); /* Final scale */ opacity: 0; /* Fade out */ } }</code>
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