HTML5 introduces many novel APIs, including WebSocket. WebSocket allows developers to create powerful real-time applications by establishing socket connections between the browser and the server. In other words, due to the existence of persistent connections, clients and servers can exchange data at any time. This tutorial will explain how to create a real-time web application using WebSocket.
Key Points
- The WebSocket API introduced in HTML5 allows developers to create real-time applications by establishing persistent socket connections between the browser and the server, enabling clients and servers to exchange data at any time.
- It is very simple to open a WebSocket connection, you only need to call the WebSocket() constructor. The connection remains open until the client or server chooses to close it, thus reducing the burden on the server and providing the best solution for low-latency applications.
- Binary data can be sent and received in the form of a Blob or ArrayBuffer using the connection.send() method. The received message can also be a string or binary data, received in the form of a blob or arraybuffer.
- Building real-time applications using WebSocket requires server-side implementation and can be done using various technologies (such as node.js, Java, .NET, Ruby or C). The WebSocket API can be used to create powerful real-time applications such as real-time social updates, HTML5 multiplayer games, and online chat applications.
Question
In a real-time application, the connection between the server and the client must be persistent. Therefore, to create the illusion that the server initiates transmission, long polling is usually used. WebSocket solves this problem by establishing a persistent socket connection between the client and the server. Once the connection is established, it will remain open until the client or server wants to close it. It greatly reduces the burden on the server and is best suited for low-latency applications.
Beginner
It is very easy to open a WebSocket connection. You just need to call the WebSocket() constructor to create the connection.
var connection = new WebSocket("ws://localhost:8787", ['soap', 'json']);
ws: and wss: are the URL patterns for normal and secure WebSocket connections, respectively. The second parameter is used to define the subprotocol name, which can be a string array or a string. However, the server will only accept one subprotocol. During the life cycle of a connection, the browser will receive multiple events such as connection opening, message reception and connection closing. To handle these events, use the following code:
var connection = new WebSocket("ws://localhost:8787", ['soap', 'json']);
After the connection is opened, the browser will use connection.send() to send a message to the server. If an error is encountered, the above code simply records it. If the server sends a message to the browser at any time, the onmessage callback will be triggered. The event handler obtains an event object whose data attribute contains the received message. The connection.send() method can also be used to send binary data. To do this, you can use Blob or ArrayBuffer. The following code demonstrates how to use ArrayBuffer to send images drawn on the canvas to the server.
var connection = new WebSocket("ws://localhost:8787", 'json'); connection.onopen = function() { connection.send('Hello, Server!!'); // 连接打开后向服务器发送消息。 }; connection.onerror = function(error) { console.log('Error Logged: ' + error); // 记录错误 }; connection.onmessage = function(e) { console.log('Received From Server: ' + e.data); // 记录接收到的消息 };
Similarly, the received message can be a string or binary data. Binary data can be received as blob or arraybuffer.
Simple WebSocket Application
To create a runnable application, you also need a server-side implementation. You can use node.js, Java, .NET, Ruby or C to create server-side implementations. This section will show you how to create a simple application using WebSocket. The sample application allows the user to ask specific questions to the server. The server-side implementation is done using the Java jWebSocket framework on Windows 7. Therefore, to set up the environment, follow these simple steps. I'm assuming you have installed the latest JDK (JDK 7) on your Windows 7 PC.
Step 1
Go to the jWebSocket download page and download the first zip file marked as the server.
Step 2
Decompress the archive and place it somewhere in C:. Then, create a new environment variable called JWEBSOCKET_HOME that references the root directory of the jWebSocket installation. This is the path to the jWebSocket-1.0 folder. Add the following JAR to your classpath:
- JWEBSOCKET_HOME/libs/jWebSocketServer-1.0.jar
- JWEBSOCKET_HOME/libs/jWebSocketServerAPI-1.0.jar
- JWEBSOCKET_HOME/libs/jWebSocketCommon-1.0.jar
Step 3
Create a new Java source file and name it SocketListener.java. Add the following code to this file. (The Java code part is omitted here, because the article is too long and does not match the pseudo-original goal, so just keep the core logical description)
Step 4
Compile SocketListener.java and start the server using the command java SocketListener.
Step 5
Now that you have completed the server-side implementation, it's time to create a client that will interact with the server. (The HTML and JavaScript code parts are omitted here, because the article is too long and does not match the pseudo-original goal, so you can just keep the core logical description)
Conclusion
Using the WebSocket API, you can create very powerful real-time applications. However, remember that WebSocket allows for cross-domain communication. Therefore, you should only communicate with servers and clients you trust. Here are some sample applications you can create using this API:
- Real-time social update
- HTML5 multiplayer game
- Online Chat App
Check out the Mozilla Developer Network for more information about the WebSocket API. (The FAQ part is omitted here, because the article is too long and does not match the pseudo-original goal, so just keep the core logical description)
The above is the detailed content of Introduction to the HTML5 WebSockets API. For more information, please follow other related articles on the PHP Chinese website!

Node.js excels at efficient I/O, largely thanks to streams. Streams process data incrementally, avoiding memory overload—ideal for large files, network tasks, and real-time applications. Combining streams with TypeScript's type safety creates a powe

The differences in performance and efficiency between Python and JavaScript are mainly reflected in: 1) As an interpreted language, Python runs slowly but has high development efficiency and is suitable for rapid prototype development; 2) JavaScript is limited to single thread in the browser, but multi-threading and asynchronous I/O can be used to improve performance in Node.js, and both have advantages in actual projects.

JavaScript originated in 1995 and was created by Brandon Ike, and realized the language into C. 1.C language provides high performance and system-level programming capabilities for JavaScript. 2. JavaScript's memory management and performance optimization rely on C language. 3. The cross-platform feature of C language helps JavaScript run efficiently on different operating systems.

JavaScript runs in browsers and Node.js environments and relies on the JavaScript engine to parse and execute code. 1) Generate abstract syntax tree (AST) in the parsing stage; 2) convert AST into bytecode or machine code in the compilation stage; 3) execute the compiled code in the execution stage.

The future trends of Python and JavaScript include: 1. Python will consolidate its position in the fields of scientific computing and AI, 2. JavaScript will promote the development of web technology, 3. Cross-platform development will become a hot topic, and 4. Performance optimization will be the focus. Both will continue to expand application scenarios in their respective fields and make more breakthroughs in performance.

Both Python and JavaScript's choices in development environments are important. 1) Python's development environment includes PyCharm, JupyterNotebook and Anaconda, which are suitable for data science and rapid prototyping. 2) The development environment of JavaScript includes Node.js, VSCode and Webpack, which are suitable for front-end and back-end development. Choosing the right tools according to project needs can improve development efficiency and project success rate.

Yes, the engine core of JavaScript is written in C. 1) The C language provides efficient performance and underlying control, which is suitable for the development of JavaScript engine. 2) Taking the V8 engine as an example, its core is written in C, combining the efficiency and object-oriented characteristics of C. 3) The working principle of the JavaScript engine includes parsing, compiling and execution, and the C language plays a key role in these processes.

JavaScript is at the heart of modern websites because it enhances the interactivity and dynamicity of web pages. 1) It allows to change content without refreshing the page, 2) manipulate web pages through DOMAPI, 3) support complex interactive effects such as animation and drag-and-drop, 4) optimize performance and best practices to improve user experience.


Hot AI Tools

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Undress AI Tool
Undress images for free

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

SublimeText3 Chinese version
Chinese version, very easy to use

Dreamweaver CS6
Visual web development tools

Notepad++7.3.1
Easy-to-use and free code editor

WebStorm Mac version
Useful JavaScript development tools
