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Crusader Kings 3: Complete Guide To Development

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Crusader Kings 3's intricate development system can be initially daunting. This guide breaks down how development works, its impacts, and how to maximize its benefits.

Crusader Kings 3: Complete Guide To Development

Development is a crucial, albeit indirectly influential, system. While not as immediately impactful as warfare or scheming, investing in it yields significant long-term advantages.

Understanding Development

Crusader Kings 3: Complete Guide To Development

Simply put, development measures a county's progress, ranging from 0 to 100. Low development signifies a sparsely populated, underdeveloped area. While not visually represented, it reflects population density and infrastructure.

Development increases organically, but is significantly influenced by innovations, buildings, and player choices. Your capital receives a development growth bonus. While development is county-specific, it also impacts cultural innovation speed, which is boosted by the average development of all counties sharing your culture. Smaller realms with concentrated cultures see faster innovation.

Development's Impact

Crusader Kings 3: Complete Guide To Development

Development underpins numerous background systems, although it has some drawbacks.

  • Benefits: Development fuels economic growth, military strength, and technological advancement.
  • Drawbacks: Higher development slightly reduces hunting success rates and, more significantly, lowers plague resistance. This can be mitigated by building hospices and utilizing your personal physician's plague control abilities.

Boosting Development

Crusader Kings 3: Complete Guide To Development

Development growth consists of raw development points and percentage multipliers.

  • Raw Points: These are added monthly, for example, through the Steward's "Increase Development in County" task. The increase is modest.
  • Percentage Multipliers: These are more impactful and provided by buildings (Tradeports, Guilds, etc.) and certain choices. A 100% multiplier doubles your monthly raw point gain.

Each era has a development cap, increased by innovations. Coastal counties excel due to the combined multiplier effects of Tradeports and Guilds. Neighboring counties also provide a small raw point bonus based on the development difference.

Development Reduction

Crusader Kings 3: Complete Guide To Development

Yes, development can decrease.

  • Existing Development Penalty: Exceeding the era's cap imposes a negative raw point modifier.
  • Plagues: Plagues disproportionately affect developed counties, imposing a significant negative raw point modifier, intensified by plague severity. Post-plague, a resistance bonus helps recovery.

Despite these drawbacks, with strategic building and stewardship, development growth should generally outpace any losses.

Crusader Kings 3: Complete Guide To Development

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