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In Kingdom Come: Deliverance 2, alcohol plays a significant role in daily life, influencing characters from guards to bandits. However, excessive drinking carries consequences, including drunkenness, hangovers, and even addiction. This guide explores the mechanics of alcohol consumption, its benefits and drawbacks, and how to manage its effects.
Types of Alcohol:
Several alcoholic beverages are available for purchase from innkeepers at taverns, each costing a few Groschen: Beer, Cheap Wine, Fine Wine, Mead, Schnapps, and Wine. Note that some story-specific drinks are not available for general consumption.
Getting Drunk:
Simply consuming large quantities of alcohol will lead to intoxication. A gauge to the left of your health bar indicates your level of drunkenness. Symptoms include impaired movement, blurry vision, and unreliable sprinting. Sobriety is regained through rest or sleep (though excessive drinking may result in a hangover). The "Hair o' The Dog" potion also counteracts drunkenness.
The Pros and Cons of Drinking:
Alcohol offers some advantages: it temporarily delays fatigue, slightly increases strength, and provides minor nourishment. However, it also negatively impacts speech and charisma, increases visibility, reduces stamina, and hinders sleep.
Drinking Skills:
Several skills mitigate the negative effects of alcohol and enhance its benefits. These skills are improved through drinking, but moderation is key to avoid addiction.
Skill | Description | Level Requirement |
---|---|---|
Nightcap | Prevents hangovers and improves sleep comfort while drunk. | 6 |
Lucky Day | Increases the chance of successfully using a badge while drunk. | 8 |
Saint Vivian's Grace | Reduces fall damage when intoxicated. | 6 |
Beerfoot | Reduces noise while moving indoors when drunk. | 8 |
Beer Belly | Doubles the satiation effect of beer, but halves that of potions. | 10 |
Drunk's Luck | Provides a Thievery bonus during the positive phase of drunkenness. | 10 |
Heavy Duty | Provides a Craftsmanship bonus during the positive phase of drunkenness. | 0 |
Cheers! | Heals 5 health points when drinking beer or wine; spirits cure poisoning. | 12 |
Indomitable Drunk | Mitigates the negative effects of drunkenness. | 12 |
Drunken Food | Allows excusing minor crimes committed while drunk. | 14 |
Tavern Brawler | Provides an Unarmed combat bonus during the positive phase of drunkenness. | 14 |
Enhanced Mixture | Boosts potion healing effects while drunk, up to 20 health. | 16 |
Experienced Reveller | Accelerates the onset of positive drunkenness effects. | 16 |
Curing Hangovers:
Hangovers, indicated by blurry vision upon waking, are cured using either "Hair o' The Dog" or "Marigold Decoction" potions. Both are available from apothecaries or craftable using specific herbs.
Alcohol Addiction:
Excessive drinking, particularly when combined with low nourishment, can lead to alcohol addiction. This necessitates carrying alcohol at all times and impacts Henry's behavior.
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