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Citizen Sleeper 2: Starward Vector's Darkside Recon contract: A Comprehensive Guide
This perilous mission in Citizen Sleeper 2: Starward Vector presents a complex web of choices and consequences. This guide will help you navigate the contract, outlining the impact of your decisions and revealing hidden rewards. Be warned: your choices will affect your crew and resources!
Mission Preparation: Choosing Your Crewmate
Before embarking, choose your second crew member wisely. While Juni's interface skills are invaluable, bringing Bliss unlocks unique dialogue and an achievement. Remember, you lose all supplies after completing either Docker's Rest or The Rise objectives, so avoid starting with The Rise.
Neutralizing Surveillance: A Priority Task
Immediately tackle the surveillance system. Each cycle it remains active increases tension. Juni or Bliss significantly aid this process. Engineers and Operators can usually disable it in one cycle; Extractors might need two.
Location | Options | Type/Cost | Risk Level | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Cut Connections | Engineer | Danger | ||||||||||||
Hack Surveillance | Interface | Danger |
After disabling surveillance, proceed to the Wash Gate and Docker's Rest to obtain the Utsubo Cipher, essential for accessing The Rise. Crucially, Marko leaves after completing either
the Docker's Rest or The Rise objectives. Aim to near-complete both before finishing one.Location | Options | Type/Cost | Risk Level |
---|---|---|---|
Wash Gate | Docker Debate | Engage | Danger |
Eavesdropping | Interface | Risky | |
Docker's Rest | Steal Passkey | Intuit | Danger |
Extract Cipher | Interface | Risky |
Location | Options | Type/Cost | Risk Level |
---|---|---|---|
Wash Gate | Docker Debate | Engage | Danger |
Eavesdropping | Interface | Risky | |
Docker's Rest | Steal Passkey | Intuit | Danger |
Extract Cipher | Interface | Risky |
Infiltrating The Rise:
Hack into The Rise and use the Utsubo Cipher to gain entry. Remember: completing the Cipher loses all your supplies. Rest and replenish dice beforehand.
Location | Options | Type/Cost | Risk Level | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Track Enforcers | Intuit | Danger | ||||||||||||||||
Hack Utsubo Comms | Interface | Danger | |||||||||||||||||
Utsubo Entry | Unlock Entrance | 1 Cipher | - |
Post-Discovery Actions: Rescue or Retreat?
Location | Options | Type/Cost | Risk Level |
---|---|---|---|
Flicker Row | Steal Supplies | Engage | Danger |
The Rise | Search Passages | Endure | Danger |
Search Network | Interface | Danger |
You can end the contract after two cycles. Alternatively, steal supplies from Flicker Row (preventing stress damage) and/or rescue Marko from The Rise. Saving Marko yields valuable supplies, including four engine parts!
Location | Options | Type/Cost | Risk Level |
---|---|---|---|
Flicker Row | Steal Supplies | Engage | Danger |
The Rise | Search Passages | Endure | Danger |
Search Network | Interface | Danger |
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