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.NET 4.5 and C# 5 introduced Async/Await, which triggered questions about the use cases with existing BackgroundWorker class. This article aims to clarify the difference between the two and guide the developers to choose the most suitable method for their scenes.
Async/Await allows the code to execute asynchronous without blocking the UI thread. It helps to deal with efficiently to do a lot of time to complete, thereby preventing no response interface. Await grammar enables developers to suspend the implementation until the asynchronous operation is completed. BackgroundWorker: Single task thread processing in the background
On the other hand, BackgroundWorker is designed for the task that needs to be performed in a separate thread pool (away from the UI thread). It provides progress reports and completion notification mechanisms.
Comparison and common scenes
Although Async/Await and BackgroundWorker serve different purposes and cannot be compared directly, in some cases, each method may be more suitable.
Async/Await Applicable Scene:
Non -blocking asynchronous operations that do not require progress reports (for example, network I/O)
The simple operation that has little effect on the response ability of the UI Scenes that are vital to use (or release) resources in asynchronous context
You need to drag and drop the background worksplay component on the design diagram
Involved a large amount of calculation or UI update, it requires thread delayThe above is the detailed content of Async/Await vs. BackgroundWorker in .NET: When Should I Use Which?. For more information, please follow other related articles on the PHP Chinese website!