Home >Mobile Game Tutorial >Mobile Game Guide >Magic: The Gathering - Gisa And Geralf Commander Deck Guide
Gisa and Geralf: A Magic: The Gathering Zombie Commander Deck Deep Dive
Gisa and Geralf represent a classic and potent Zombie commander strategy in Magic: The Gathering. This Dimir (blue/black) combination excels at leveraging the Zombie creature type, utilizing graveyard recursion to create an overwhelming board presence.
While many Zombie commanders exist, Gisa and Geralf stand out due to their Dimir colors. This grants access to powerful Zombie support cards, predominantly black and blue, with the blue providing crucial protection options.
The decklist (detailed below) features a heavy creature focus, incorporating numerous Zombies and synergistic support cards. The mana base is designed to support the deck's needs.
Commander: Gisa and Geralf | |||||
---|---|---|---|---|---|
Accursed Marauder | Bladestitched Skaab | Carrion Feeder | Cemetery Reaper | Champion of the Perished | Cleaver Skaab |
Cryptbreaker | Death Baron | Diregraft Captain | Diregraf Colossus | Eternal Skylord | Fleshbag Marauder |
Geralf, the Fleshwright | Geralf, Visionary Stitcher | Ghoulcaller Gisa | Gisa, the Hellraiser | Gleaming Overseer | Gravecrawler |
Gray Merchant of Asphodel | Havengul Lich | Headless Rider | Hordewing Skaab | Hungry Ghoul | Laboratory Drudge |
Liliana's Devotee | Lord of the Accursed | Midnight Reaper | Mikaeus, the Unhallowed | Scourge of Nel Toth | Unbreathing Horder |
Undead Augur | Vengeful Dead | Vizier of the Scorpion | Wilhelt, the Rotcleaver | Zul Ashur, Lich Lord | Buried Alive |
Distant Melody | Feed the Swarm | Toxic Deluge | Victimize | Zombie Apocalypse | Arcane Denial |
Counterspell | Drown in the Loch | Negate | Refute | Sinister Sabotage | Tragic Slip |
Undermine | Village Rites | Arcane Signet | Ashnod's Altar | Bontu's Monument | Dimir Signet |
Grimoire of the Dead | Patchwork Banner | Sol Ring | Talisman of Dominance | Wayfarer's Bauble | Endless Ranks of the Dead |
Liliana's Mastery | Necroduality | Open the Graves | Rooftop Storm | Choked Estuary | Command Tower |
Crypt of Agadeem | Dimir Aqueduct | Drowned Catacomb | Exotic Orchard | Geier Reach Sanitarium | x6 Island |
Nephalia Drownyard | Path of Ancestry | Restless Reef | River of Tears | Secluded Courtyard | Shipwreck Marsh |
Sunken Hollow | x9 Swamp | Tainted Isle | Unclaimed Territory | Unholy Grotto | Witch's Cottage |
The deck comprises 36 creatures, six sorceries, nine instants, nine artifacts, five enchantments, and 34 lands.
The commander, Gisa and Geralf, is central to the deck's strategy. Their ability to recast Zombies from the graveyard synergizes powerfully with creatures possessing enter-the-battlefield and death triggers, allowing for repeated use of these effects. The milling effect also fuels Gisa and Geralf's passive ability. Note that the graveyard casting ability is once per turn, but can be reused if Gisa and Geralf leave and re-enter the battlefield in the same turn.
Dimir's mana ramp options are limited, making Rooftop Storm invaluable. Once sufficient mana is available, Rooftop Storm eliminates the mana cost of casting Zombie spells, freeing up resources for interaction. This synergizes exceptionally well with Gisa and Geralf, allowing for free recasting of powerful Zombies. With additional graveyard recursion, infinite combos are possible.
Endless Ranks of the Dead provides consistent Zombie token generation, transforming cheap creatures into a larger board presence. Its scaling effect amplifies its impact as more tokens are created.
Necroduality doubles the impact of creatures entering the battlefield (excluding tokens). This combines effectively with sacrifice outlets, allowing for repeated use of powerful Zombie effects.
The core strategy involves overwhelming opponents with a massive Zombie army. Cards like Death Baron, Diregraf Captain, and Gisa, the Hellraiser provide significant stat boosts and additional abilities. The deck also features token generation through cards like Geralf, the Fleshwright, Open the Graves, and Cryptbreaker.
The primary win condition is combat damage. The deck's focus on creature generation and stat boosts facilitates this. An alternative win condition involves an infinite combo using Gravecrawler and Rooftop Storm, potentially with a creature like Unbreathing Horde for lethal damage.
The deck's main weakness is its slow early game due to Dimir's limited ramp options. Mana rocks are crucial for mitigating this. Bontu's Monument helps by reducing the mana cost of black creatures.
The above is the detailed content of Magic: The Gathering - Gisa And Geralf Commander Deck Guide. For more information, please follow other related articles on the PHP Chinese website!