Conversion between structure and byte array in C#
When performing socket communication in C#, you need to convert the structure into a byte array. This is achieved through the Marshaling mechanism.
Structure definition
Consider the following structure:
public struct CIFSPacket { // 字段定义... public string Buffer; }
Marshaling (Serialization)
The Marshal class provides methods for marshaling data between managed and unmanaged code. Convert structure to byte array:
using System.Runtime.InteropServices; public static byte[] GetBytes(CIFSPacket str) { int size = Marshal.SizeOf(str); byte[] arr = new byte[size]; IntPtr ptr = IntPtr.Zero; try { ptr = Marshal.AllocHGlobal(size); Marshal.StructureToPtr(str, ptr, true); Marshal.Copy(ptr, arr, 0, size); } finally { Marshal.FreeHGlobal(ptr); } return arr; }
Unmarshalling (deserialization)
Convert byte array back to structure:
public static CIFSPacket FromBytes(byte[] arr) { CIFSPacket str = new CIFSPacket(); int size = Marshal.SizeOf(str); IntPtr ptr = IntPtr.Zero; try { ptr = Marshal.AllocHGlobal(size); Marshal.Copy(arr, 0, ptr, size); str = (CIFSPacket)Marshal.PtrToStructure(ptr, str.GetType()); } finally { Marshal.FreeHGlobal(ptr); } return str; }
Marshaling of string
When marshaling a string in a structure, be sure to specify the representation of the string using the [MarshalAs]
attribute. For fixed-length strings like Buffer
in the example struct, use:
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 100)] public string Buffer;
Where 100 is replaced by the maximum string length.
Summary
By using Marshaling, you can easily convert the structure into a byte array for data transmission. This technique is commonly used in network applications, such as sending and receiving messages over sockets.
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