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In-depth understanding of the differences between delegation and events in C# event processing
In object-oriented programming, delegates and events play an important role in managing asynchronous communication and event handling. Although they both refer to executable functions, there are significant differences in their functionality and implementation.
Event statement: a layer of protection mechanism
Unlike delegates that hold function references directly, events introduce a layer of abstraction and protection through the Event declaration. This declaration creates an encapsulated delegate instance. Event Ensures that clients accessing the delegate cannot manipulate its call list or reset it. Instead, they are limited to adding or removing targets from the list.
Cause and call: control execution
When an event occurs, it emits a signal, thereby triggering the execution of the associated delegate method. However, with delegates, execution is usually initiated through a direct call. Event internally emits signals, giving greater control over when and how delegates are executed.
Subscriber Management: Tracking Listeners
Events provides built-in functionality to manage event subscribers. Delegate lacks this functionality and requires manual implementation of code to add, remove or retrieve subscribers. Event standardizes this functionality, making it easier to maintain and manage event listeners.
Easiness of event handling: encapsulation and flexibility
EventsSimplify event processing by encapsulating the functionality of delegates. This simplifies the process of attaching and detaching listeners, improving code readability and maintainability. On the other hand, Delegate needs to explicitly manage the delegate instance and its call list.
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