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Do try/catch blocks affect performance when no exceptions are thrown?
During a recent code review with Microsoft folks, concerns were raised about the potential performance impact of overusing try/catch blocks. It has been suggested that overreliance on these blocks may adversely affect code execution speed.
This performance argument stems from the additional overhead associated with try/catch blocks. When an exception occurs, the interpreter must handle the exception, which involves finding the appropriate catch block and executing its code. This process can be more resource intensive than simply executing the code without any exceptions.
However, when no exception is thrown, try/catch blocks may slow down execution for the following reasons:
To illustrate these performance impacts, consider the following code snippet:
<code class="language-c#">static public void Main(string[] args) { Stopwatch w = new Stopwatch(); double d = 0; w.Start(); for (int i = 0; i < 10000000; i++) { d += i; } w.Stop(); Console.WriteLine(w.Elapsed); }</code>
The output of this code shows that the execution time with the try/catch block is slightly longer than the execution time without the block:
00:00:00.4269033 // Use try/catch 00:00:00.4260383 // Not used
To further investigate potential performance impacts, additional code was written to perform a series of benchmarks:
<code class="language-c#">// ... 基准测试代码 ...</code>
The results of these benchmarks consistently show that code that does not use try/catch blocks executes faster than code that uses these blocks. The differences in execution times vary slightly between each run, but are always present.
It is important to note that the performance impact of try/catch blocks may vary depending on the specific code being executed and the underlying hardware and software environment. However, the general principle is that when no exception is thrown, try/catch blocks introduce additional overhead, which affects performance.
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