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Static linking and dynamic linking: in-depth analysis and application guide
In the field of software development, "static linking" and "dynamic linking" are key concepts in understanding how code is converted into an executable program.
What is a link?
Linking is the process of combining multiple object modules (created during compilation) into a single executable program. Linking is necessary since code written in languages like C, C++, and C# is often separated into separate source code files.
Static link
Static linking embeds the entire contents of the linked file directly into the executable file. This means that all the code needed by the program is present in the executable file itself.
Dynamic link
In contrast, dynamic linking contains a reference (such as a file name) to an external file within the executable. These external files are called dynamic link libraries (DLLs) or shared libraries and are loaded and executed only when the program is running.
Comparison of advantages and disadvantages
Static link:
Dynamic link:
Practical examples of static linking and dynamic linking
For better understanding, consider the following scenario:
Static link:
During the linking process, main.o and crtimp.o are merged into a single executable file (main). This means that main does not require other libraries to run.
Dynamic link:
During the linking process, main.o is merged with crtimp.o (an import library that declares but does not define runtime functions). When main is run, the operating system dynamically links it to crtdll.dll, allowing the program to access runtime functionality without embedding the code in the executable file.
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