search
HomeBackend DevelopmentC++How Can I Reliably Copy and Paste Images with Transparency in Different Applications?

How Can I Reliably Copy and Paste Images with Transparency in Different Applications?

Reliable copy-paste of transparent images in different applications

You may have encountered an issue where when you copy and paste an image, the transparency does not remain consistent across different programs. Although Chrome can preserve transparency, it may be lost when an image is set using the system clipboard object.

Clipboard Limitation

The Windows Clipboard does not natively support image transparency. However, you can leverage multiple data types to increase compatibility across applications.

PNG streaming: best compatibility option

PNG streaming is the most reliable way to maintain transparency of clipboard images. Paste the PNG image into GIMP or newer MS Office programs and the transparency will be preserved.

Multiple formats, wider compatibility

To ensure compatibility with more applications, it is recommended to include multiple supported image formats on the clipboard, such as PNG, Device Independent Bitmap (DIB) and standard bitmap.

Sample code

public static void SetClipboardImage(Bitmap image, Bitmap imageNoTr, DataObject data)
{
    Clipboard.Clear();
    if (data == null) data = new DataObject();
    if (imageNoTr == null) imageNoTr = image;

    using (MemoryStream pngMemStream = new MemoryStream())
    using (MemoryStream dibMemStream = new MemoryStream())
    {
        data.SetData(DataFormats.Bitmap, true, imageNoTr); // 设置标准位图(无透明度)
        image.Save(pngMemStream, ImageFormat.Png);
        data.SetData("PNG", false, pngMemStream); // 设置PNG流(GIMP和较新MS Office兼容)
        Byte[] dibData = ConvertToDib(image);
        dibMemStream.Write(dibData, 0, dibData.Length);
        data.SetData(DataFormats.Dib, false, dibMemStream); // 设置DIB格式(处理错误解释透明度的应用)
        Clipboard.SetDataObject(data, true);
    }
}

public static Byte[] ConvertToDib(Image image)
{
    using (Bitmap bm32b = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppArgb))
    {
        using (Graphics gr = Graphics.FromImage(bm32b))
            gr.DrawImage(image, new Rectangle(0, 0, bm32b.Width, bm32b.Height));
        bm32b.RotateFlip(RotateFlipType.Rotate180FlipX);
        Int32 stride;
        Byte[] bm32bData = ImageUtils.GetImageData(bm32b, out stride);
        Int32 hdrSize = 0x28;
        Byte[] fullImage = new Byte[hdrSize + 12 + bm32bData.Length];
        ArrayUtils.WriteIntToByteArray(fullImage, 0x00, 4, true, (UInt32)hdrSize);
        ArrayUtils.WriteIntToByteArray(fullImage, 0x04, 4, true, (UInt32)image.Width);
        ArrayUtils.WriteIntToByteArray(fullImage, 0x08, 4, true, (UInt32)image.Height);
        ArrayUtils.WriteIntToByteArray(fullImage, 0x0C, 2, true, 1);
        ArrayUtils.WriteIntToByteArray(fullImage, 0x0E, 2, true, 32);
        ArrayUtils.WriteIntToByteArray(fullImage, 0x10, 4, true, 3);
        ArrayUtils.WriteIntToByteArray(fullImage, 0x14, 4, true, (UInt32)bm32bData.Length);
        ArrayUtils.WriteIntToByteArray(fullImage, hdrSize + 0, 4, true, 0x00FF0000);
        ArrayUtils.WriteIntToByteArray(fullImage, hdrSize + 4, 4, true, 0x0000FF00);
        ArrayUtils.WriteIntToByteArray(fullImage, hdrSize + 8, 4, true, 0x000000FF);
        Array.Copy(bm32bData, 0, fullImage, hdrSize + 12, bm32bData.Length);
        return fullImage;
    }
}

Extract image from clipboard

To extract an image from the clipboard, you need to check the various supported formats, preferring PNG to ensure maximum reliability:

public static Bitmap GetClipboardImage(DataObject retrievedData)
{
    if (retrievedData.GetDataPresent("PNG", false))
    {
        MemoryStream png_stream = retrievedData.GetData("PNG", false) as MemoryStream;
        if (png_stream != null)
            using (Bitmap bm = new Bitmap(png_stream))
                return ImageUtils.CloneImage(bm);
    }
    else if (retrievedData.GetDataPresent(DataFormats.Dib, false))
    {
        MemoryStream dib = retrievedData.GetData(DataFormats.Dib, false) as MemoryStream;
        if (dib != null)
            return ImageFromClipboardDib(dib.ToArray());
    }
    else if (retrievedData.GetDataPresent(DataFormats.Bitmap))
        return new Bitmap(retrievedData.GetData(DataFormats.Bitmap) as Image);
    else if (retrievedData.GetDataPresent(typeof(Image)))
        return new Bitmap(retrievedData.GetData(typeof(Image)) as Image);
    return null;
}

public static Bitmap ImageFromClipboardDib(Byte[] dibBytes)
{
    if (dibBytes == null || dibBytes.Length < 4 || dibBytes.Length < (Int32)ArrayUtils.ReadIntFromByteArray(dibBytes, 0, 4, true))
        return null;
    Int32 width = (Int32)ArrayUtils.ReadIntFromByteArray(dibBytes, 0x04, 4, true);
    Int32 height = (Int32)ArrayUtils.ReadIntFromByteArray(dibBytes, 0x08, 4, true);
    Int16 planes = (Int16)ArrayUtils.ReadIntFromByteArray(dibBytes, 0x0C, 2, true);
    Int16 bitCount = (Int16)ArrayUtils.ReadIntFromByteArray(dibBytes, 0x0E, 2, true);
    Int32 compression = (Int32)ArrayUtils.ReadIntFromByteArray(dibBytes, 0x10, 4, true);
    if (planes != 1 || (compression != 0 && compression != 3))
        return null;
    PixelFormat fmt;
    switch (bitCount)
    {
        case 32: fmt = PixelFormat.Format32bppRgb; break;
        case 24: fmt = PixelFormat.Format24bppRgb; break;
        case 16: fmt = PixelFormat.Format16bppRgb555; break;
        default: return null;
    }
    Int32 stride = (((((bitCount * width) + 7) / 8) + 3) / 4) * 4;
    Int32 imageIndex = 40 + (compression == 3 ? 12 : 0);
    if (dibBytes.Length < imageIndex) return null;
    Byte[] image = new Byte[dibBytes.Length - imageIndex];
    Array.Copy(dibBytes, imageIndex, image, 0, image.Length);
    Bitmap bitmap = ImageUtils.BuildImage(image, width, height, stride, fmt, null, null);

    // ... (ImageFromClipboardDib function continues,  requires ImageUtils.BuildImage implementation) ...
}

(Note: ImageUtils.GetImageData, ImageUtils.CloneImage and ImageUtils.BuildImage in the above code snippet need to be implemented by yourself according to the actual situation.) These functions are responsible for the processing of image data and the creation of bitmaps. The implementation of this part depends on the image processing library you use and the specific platform environment.

The above is the detailed content of How Can I Reliably Copy and Paste Images with Transparency in Different Applications?. For more information, please follow other related articles on the PHP Chinese website!

Statement
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn
How does the C   Standard Template Library (STL) work?How does the C Standard Template Library (STL) work?Mar 12, 2025 pm 04:50 PM

This article explains the C Standard Template Library (STL), focusing on its core components: containers, iterators, algorithms, and functors. It details how these interact to enable generic programming, improving code efficiency and readability t

How do I use algorithms from the STL (sort, find, transform, etc.) efficiently?How do I use algorithms from the STL (sort, find, transform, etc.) efficiently?Mar 12, 2025 pm 04:52 PM

This article details efficient STL algorithm usage in C . It emphasizes data structure choice (vectors vs. lists), algorithm complexity analysis (e.g., std::sort vs. std::partial_sort), iterator usage, and parallel execution. Common pitfalls like

How does dynamic dispatch work in C   and how does it affect performance?How does dynamic dispatch work in C and how does it affect performance?Mar 17, 2025 pm 01:08 PM

The article discusses dynamic dispatch in C , its performance costs, and optimization strategies. It highlights scenarios where dynamic dispatch impacts performance and compares it with static dispatch, emphasizing trade-offs between performance and

How do I use ranges in C  20 for more expressive data manipulation?How do I use ranges in C 20 for more expressive data manipulation?Mar 17, 2025 pm 12:58 PM

C 20 ranges enhance data manipulation with expressiveness, composability, and efficiency. They simplify complex transformations and integrate into existing codebases for better performance and maintainability.

How do I handle exceptions effectively in C  ?How do I handle exceptions effectively in C ?Mar 12, 2025 pm 04:56 PM

This article details effective exception handling in C , covering try, catch, and throw mechanics. It emphasizes best practices like RAII, avoiding unnecessary catch blocks, and logging exceptions for robust code. The article also addresses perf

How do I use move semantics in C   to improve performance?How do I use move semantics in C to improve performance?Mar 18, 2025 pm 03:27 PM

The article discusses using move semantics in C to enhance performance by avoiding unnecessary copying. It covers implementing move constructors and assignment operators, using std::move, and identifies key scenarios and pitfalls for effective appl

How do I use rvalue references effectively in C  ?How do I use rvalue references effectively in C ?Mar 18, 2025 pm 03:29 PM

Article discusses effective use of rvalue references in C for move semantics, perfect forwarding, and resource management, highlighting best practices and performance improvements.(159 characters)

How does C  's memory management work, including new, delete, and smart pointers?How does C 's memory management work, including new, delete, and smart pointers?Mar 17, 2025 pm 01:04 PM

C memory management uses new, delete, and smart pointers. The article discusses manual vs. automated management and how smart pointers prevent memory leaks.

See all articles

Hot AI Tools

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Undress AI Tool

Undress AI Tool

Undress images for free

Clothoff.io

Clothoff.io

AI clothes remover

AI Hentai Generator

AI Hentai Generator

Generate AI Hentai for free.

Hot Article

Hot Tools

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

WebStorm Mac version

WebStorm Mac version

Useful JavaScript development tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

MinGW - Minimalist GNU for Windows

MinGW - Minimalist GNU for Windows

This project is in the process of being migrated to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All MinGW software can run on 64-bit Windows platforms.

Atom editor mac version download

Atom editor mac version download

The most popular open source editor