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HomeBackend DevelopmentC++How to Create a Transparent Background with a Smooth Edge Shape for a Windows Form?

How to Create a Transparent Background with a Smooth Edge Shape for a Windows Form?

Achieving Transparent Backgrounds with Custom Shapes in Windows Forms

Standard methods like SupportsTransparentBackColor and TransparencyKey often fall short when creating transparent forms with custom shapes. A superior solution involves leveraging layered windows.

Layered Windows: A Superior Approach

Layered windows offer significant performance and visual improvements for windows with intricate shapes, animations, or alpha blending. The system handles composition and repainting, resulting in smoother rendering and partial translucency.

Implementing Layered Windows in Windows Forms

The PerPixelAlphaForm class provides the necessary functionality. This class incorporates the WS_EX_LAYERED extended style, enabling the use of a bitmap as the form's background.

Implementation Steps

To create a layered window with a custom shape:

  1. Integrate PerPixelAlphaForm: Add the PerPixelAlphaForm class to your project. This class provides the core functionality for creating layered windows.
  2. Inheritance: Create your form by inheriting from PerPixelAlphaForm. This grants access to layered window properties and the SelectBitmap method.
  3. Bitmap Selection: Utilize the SelectBitmap method, passing your desired PNG image. This sets the bitmap as the background, allowing for opacity adjustments.

Code Illustration

The SelectBitmap method's core functionality is illustrated below:

public void SelectBitmap(Bitmap bitmap, int opacity)
{
    // ... (Code to configure layered window and select bitmap) ...

    // Update the window with the new bitmap and opacity
    UpdateLayeredWindow(
        this.Handle,     // Handle to the layered window
        screenDc,        // Handle to the screen DC
        ref newLocation, // New screen position of the layered window
        ref newSize,     // New size of the layered window
        memDc,           // Handle to the layered window surface DC
        ref sourceLocation, // Location of the layer in the DC
        0,               // Color key of the layered window
        ref blend,       // Transparency of the layered window
        ULW_ALPHA        // Use blend as the blend function
    );
}

Practical Application: Shaped Splash Screen

To create a shaped splash screen:

  1. Initiate a new Windows Forms project.
  2. Incorporate the PerPixelAlphaForm class.
  3. Develop a SplashScreen form that inherits from PerPixelAlphaForm.
  4. Within the SplashScreen form's constructor, call SelectBitmap with your chosen PNG image.

Using layered windows, you can seamlessly create forms with transparent backgrounds and smoothly edged custom shapes, resulting in more visually engaging applications.

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