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Visual Studio Debugging and Release Mode Control
In Visual Studio, developers often need to configure their code's behavior differently depending on whether it's running in debug or release mode. Here's a common question that arises:
Problem:
In my C# solution, I've set the Configuration to "release," but my code shows that I'm running in "debug" mode. What am I doing wrong?
Answer:
The issue here lies in customized preprocessor symbols. While you have defined DEBUG and RELEASE as preprocessor symbols in your code, Visual Studio already defines DEBUG or _DEBUG based on the build configuration. To access the correct build configuration, you should use the predefined symbols instead of manually defining them.
Solution:
Correct Code:
#if DEBUG Console.WriteLine("Mode=Debug"); #else Console.WriteLine("Mode=Release"); #endif
In this corrected code, we check the predefined DEBUG symbol rather than the custom RELEASE symbol. This will ensure that the code behaves correctly in both debug and release modes.
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