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Why Visual Studio Type Annotations for New Arrays Can Be Nullable
When creating a new array using new, one might assume it cannot be null. However, in certain situations, Visual Studio suggests annotating the array type with a nullable operator (?). To understand why, it's crucial to consider the concept of nullable value types.
C# nullable value types allow for the representation of values that can be both non-null or null. When a variable is declared as a nullable value type, it can either hold a value of the underlying type or null. To declare a nullable value type, the ? operator is appended to the type name.
When Visual Studio infers the type of a new array as nullable, it indicates that the array can potentially contain null values. This inference is based on the fact that var for reference types infer an annotated type. If the nullable reference type concept is enabled through project settings or a #nullable pragma, var for reference types infers a nullable reference type, as per the C# specification.
While newly minted arrays are typically not null, the nullable type annotation serves as a reminder that the array could potentially contain null values in the future. This safeguards against situations where code assumes the array is non-null.
To illustrate this point, consider a scenario where an ArrayList is created to hold a list of shapes. Initially, the ArrayList might be populated with non-null objects. However, at a later point, the code could attempt to add null as a placeholder or to indicate an empty slot. Without the nullable type annotation, such an operation would result in a NullReferenceException.
By annotating the array type as nullable, the C# compiler recognizes that null is a valid value for the array elements. This prevents NullReferenceExceptions from occurring and enables the code to handle null values gracefully.
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