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Shuffling a Deck of Cards in C#
Creating a program that can shuffle a deck of cards requires the implementation of a shuffling algorithm. The Fisher-Yates shuffle algorithm is a widely used technique that ensures random permutations of a given list.
To implement this algorithm in C#, consider the following steps:
Creating a Fisher-Yates Shuffle Class:
Define a static class called FisherYates containing the following method:
static public void Shuffle(int[] deck) { for (int n = deck.Length - 1; n > 0; --n) { int k = r.Next(n + 1); int temp = deck[n]; deck[n] = deck[k]; deck[k] = temp; } }
In this method:
Shuffling the Deck:
In your Deck class, create a method to call the FisherYates.Shuffle() method on the array of cards (cards):
public void Shuffle() { FisherYates.Shuffle(cards); }
Updating the Program:
In the Main() method of your Program class, after displaying the initial list of cards, ask the user for the number of times they want to shuffle the deck. Then, call the Shuffle() method on the deck the specified number of times:
Console.WriteLine("How Many Times Do You Want To Shuffle?"); int numShuffles = int.Parse(Console.ReadLine()); for (int i = 0; i < numShuffles; i++) { mydeck.Shuffle(); }
Displaying the Shuffled Cards:
Finally, iterate over the cards in the deck again and display the shuffled order:
foreach (Card c in mydeck.Cards) { Console.WriteLine(c); }
By following these steps, you can create a program that can shuffle a deck of cards according to the user's desired number of shuffles and display the shuffled cards.
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