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Question:
In C#, why does the compiler allow multiple enums to be assigned to the same value? Is it advisable to use a struct instead in such cases?
Answer:
An enum in C# is essentially a struct that inherits from the System.Enum base class. Behind the scenes, the enum values are defined as constants within the struct. For example, the following enum definition:
public enum Color { Red = 1, Blue = 1, Green = 1 }
Is equivalent to the following pseudo C# code:
public struct Color : System.Enum { public const int Red = 1; public const int Blue = 1; public const int Green = 1; }
Since there is no issue with a type containing multiple constants with the same value, defining enums with non-unique values is permissible. However, it comes with some caveats:
While it is technically legal to use non-unique enum values, it generally discouraged. Instead, consider using a struct, which allows you to define explicit members with unique values. However, structs may have a higher memory overhead compared to enums, so use them judiciously based on your requirements.
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