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Dynamically Adding C# Properties at Runtime
Expanding upon previous discussions, this article explores an alternative approach to dynamically adding properties to objects at runtime without resorting to Collections or Dictionaries.
ExpandoObject
ExpandoObject provides a convenient way to add and remove members dynamically. It leverages .NET's support for dynamic binding, allowing you to access and set properties using standard syntax.
dynamic dynObject = new ExpandoObject(); dynObject.SomeDynamicProperty = "Hello!"; dynObject.SomeDynamicAction = (msg) => { Console.WriteLine(msg); }; dynObject.SomeDynamicAction(dynObject.SomeDynamicProperty);
Customized Dynamic Object
For more specific scenarios, you can create your own custom DynamicObject implementation. This involves defining a class that inherits from DynamicObject and handling member access and setting in overridden methods.
public static dynamic GetDynamicObject(Dictionary<string, object> properties) { return new MyDynObject(properties); } public sealed class MyDynObject : DynamicObject { private readonly Dictionary<string, object> _properties; public MyDynObject(Dictionary<string, object> properties) { _properties = properties; } // Overridden methods for member access and setting }
Usage:
var dyn = GetDynamicObject(new Dictionary<string, object>() { { "prop1", 12 }, }); Console.WriteLine(dyn.prop1); dyn.prop1 = 150;
Considerations:
While ExpandoObject and custom DynamicObject implementations provide flexibility, they come with potential pitfalls. Use them with caution, considering performance implications, developer experience, and the potential for runtime exceptions.
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