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Accessing Resources by Name in Android
When developing Android applications, it's often necessary to access resources such as strings, drawables, and layouts. While it's common to use the resource's integer ID, there may be situations where accessing it by its name is preferred.
Method for Obtaining Resource ID by Name
The Android framework provides a method for retrieving a resource's ID given its name:
int resourceId = this.getResources() .getIdentifier("nameOfResource", "type", this.getPackageName())
Where:
Example Usage
To access a string resource named "app_name" in the strings.xml file:
int stringId = this.getResources() .getIdentifier("app_name", "string", this.getPackageName()); String appName = this.getString(stringId);
Similarly, to access a drawable resource named "image.png" in the drawable folder:
int drawableId = this.getResources() .getIdentifier("image", "drawable", this.getPackageName()); Drawable drawable = this.getDrawable(drawableId);
Performance Considerations
It's important to note that accessing resources by name using getIdentifier() is relatively slow compared to using the integer ID directly. Therefore, it's recommended to only use this method when necessary, such as when dynamic resource loading is required.
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