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Dereferencing a NULL Pointer in a Member Function Call
When invoking a member function on a NULL object pointer, the result is indeterminate and system-dependent. This is due to the nature of pointers in C , where NULL represents the absence of a valid memory address.
In the provided code snippet:
class A { public: void fun() { std::cout << "fun" << std::endl; } }; A* a = NULL; a->fun();
Attempting to access the fun member function of a NULL object pointer results in undefined behavior. The pointer a is not pointing to a valid object of type A, and thus dereferencing it is not predictable.
Depending on the implementation and system, various consequences may occur:
It's important to note that undefined behavior should be avoided in production code as it can lead to unreliable or unstable behavior. Always ensure that object pointers are valid before dereferencing them.
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