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In PyGame, collisions between objects are detected using the pygame.Rect object. The Rect object provides various methods to test for collisions, including:
To detect collisions between instances of Sprite and Bullet classes, use pygame.Rect.colliderect() method:
sprite1 = Sprite(sx, sy, name) bullet1 = Bullet(by, by)
To identify collisions, use a game loop that constantly checks for collisions:
while True: # [...] if sprite1.rect.colliderect(bullet1.rect): print("Hit!")
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