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In Go, it's not straightforward to instantiate an object when only the type name is available as a string. This is because Go is statically typed and removes unused code during linking.
Using Reflection
Despite the constraints, reflection can be employed to dynamically create instances. Here's the process:
Code Example:
import ( "fmt" "reflect" ) // Global map for type lookup var typeMap = make(map[string]reflect.Type) func init() { // Initialize typeMap by adding types to it typeMap["MyStruct"] = reflect.TypeOf(MyStruct{}) } func main() { typeName := "MyStruct" t := typeMap[typeName] instance := reflect.New(t).Elem().Interface() fmt.Println(instance) }
Alternative Approaches
Aside from reflection, consider the following alternatives:
Note: These approaches avoid the complexities of reflection and potentially improve error handling during compilation.
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